Rust HeatmapInfrared · players
IR live Players42,938 Servers11,645 Warm3,029 Fresh wipes · 3h91 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 3° now Linear · 0–3° · slots

Private Duo - Tailscale

Offline 73.127.59.246:28015 checked 17d ago

Sp1 · players now 3/ 3
100% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#11,035
rank
top 50%
25d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 17d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct12 Oct15 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
286 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
236 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
21 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
24 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
31 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
112 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Private Duo - Tailscale?

Private Duo - Tailscale has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 25 days 4 hours ago.

Population

How busy is Private Duo - Tailscale?

The last time Private Duo - Tailscale was seen was 17 days 11 hours ago, and it is offline now.

How does Private Duo - Tailscale rank against other Rust servers?

Ranked #11,035 on seven-day player hours, Private Duo - Tailscale is in the top 50% of all ranked servers.

Settings and rules

Which map does Private Duo - Tailscale run?

A procedural map of size 3,000 with seed 177013, generated by the game, runs on Private Duo - Tailscale. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Private Duo - Tailscale?

No gather rate appears in the name Private Duo - Tailscale. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Private Duo - Tailscale run?

The build on Private Duo - Tailscale is Rust network protocol 2634 and build 166652, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Private Duo - Tailscale online, and how reliable is it?

Offline at the moment: Private Duo - Tailscale was last seen 17 days 11 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 4 October 2026.

Where is Private Duo - Tailscale located?

No region is published by Private Duo - Tailscale. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 73.127.59.246:28015 is its address.

Tags

Which Rust Heatmap lists and filters include Private Duo - Tailscale?

The Rust Heatmap lists that Private Duo - Tailscale fits are: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Private Duo - Tailscale mean?

gmrust (Game mode): Rust survival, standard rules; mp3 (Max players): The slot count is 3; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptsw (Networking): Traffic goes over the network layer 'sw'; $r? (Region code): A region code is not set are the tags Private Duo - Tailscale publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Private Duo - Tailscale?

Press F1 in Rust to open the console, then enter client.connect 73.127.59.246:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp3,ptsw,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp3
Max players The slot count is 3.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs166652
Build The game build here is 166652.
ptsw
Networking Traffic goes over the network layer 'sw'.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.