PuppyWorld
Offline 72.82.243.161:28015 checked 9d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on PuppyWorld?
Its rhythm cannot yet be told: too few of PuppyWorld's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 10 days ago.
Player counts
How busy is PuppyWorld?
The last time PuppyWorld was seen was 9 days 20 hours ago, and it is offline now.
How does PuppyWorld rank against other Rust servers?
Ranked #13,029 on seven-day player hours, PuppyWorld is in the top 60% of all ranked servers.
Rules and settings
Which map does PuppyWorld run?
A procedural map, generated by the game, runs on PuppyWorld.
What are the rules and settings on PuppyWorld?
No gather rate appears in the name PuppyWorld. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does PuppyWorld run?
Rust network protocol 2634 and build 167781 is the build PuppyWorld runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is PuppyWorld online, and how reliable is it?
Last seen 9 days 20 hours ago, PuppyWorld is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 17 October 2026.
Where is PuppyWorld located?
Nothing about a region comes from PuppyWorld. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 72.82.243.161:28015.
Lists and filters
Which Rust Heatmap lists and filters include PuppyWorld?
These Rust Heatmap lists include PuppyWorld: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks brings it up.
What do the server tags on PuppyWorld mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags PuppyWorld publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join PuppyWorld?
Enter client.connect 72.82.243.161:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.