My Staging Test
Offline 72.56.14.104:28015 checked 24d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Staging Test?
Its rhythm cannot yet be told: too few of My Staging Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 12 hours ago.
Population
How busy is My Staging Test?
The last time My Staging Test was seen was 24 days 12 hours ago, and it is offline now.
How does My Staging Test rank against other Rust servers?
Player hours over seven days put My Staging Test at #13,869, in the top 61% of ranked servers.
Rules and settings
Which map does My Staging Test run?
The game generates the procedural map on My Staging Test.
What are the rules and settings on My Staging Test?
The name My Staging Test does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does My Staging Test run?
Rust network protocol 2634 and build 166655 is the build My Staging Test runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Staging Test online, and how reliable is it?
My Staging Test is down just now; the last sighting was 24 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 3 October 2026.
Where is My Staging Test located?
No region is published by My Staging Test. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 72.56.14.104:28015.
Tags
Which Rust Heatmap lists and filters include My Staging Test?
The Rust Heatmap lists that My Staging Test fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on My Staging Test mean?
gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): Slot count: 2; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166655 (Build): The game build here is 166655; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags My Staging Test publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Staging Test?
Enter client.connect 72.56.14.104:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.