Rust HeatmapInfrared · players
IR live Players35,735 Servers11,617 Warm2,880 Fresh wipes · 3h74 Frameevery 5 min
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REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

[US] Plunder Naval Rust Server | 10/24

Online NA 72.34.60.40:29420 checked 11m ago

weekly wipes moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Tue 07:00flare: a wipe in that hourThu 05:00
0
7-day average
peak 1
#14,616
rank
top 66% · #1465 in NA
1d ago
last wipe
weekly schedule
5d 17h
next wipe
Wed 4 Nov, 00:46 UTC
UTC checked 11m ago

Li2Players

AveragePeakWipe
00.250.50.75107:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 00:46 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
010020030040007:0016:0001:0010:0020:0005:00Wiped Wed 28 Oct, 00:46 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep5 Oct12 Oct18 Oct29 Oct

Top 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 00:46 UTC, in 5d 17h. Its weekly schedule tag · low confidence

7 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1.5

Coming wipes

5d 17h
Wed 4 Nov, 00:46 UTC
7d 12h
Thu 5 Nov, 19:00 UTC
FW
12d 17h
Wed 11 Nov, 00:46 UTC
19d 17h
Wed 18 Nov, 00:46 UTC
26d 17h
Wed 25 Nov, 00:46 UTC
33d 17h
Wed 2 Dec, 00:46 UTC
35d 12h
Thu 3 Dec, 19:00 UTC
FW
40d 17h
Wed 9 Dec, 00:46 UTC

The first 48 hours of its last wipes

Sun 25 OctSat 10 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 00:46 UTC1d ago – – running 0
Sun 25 Oct, 01:33 UTC4d ago 0 – 3 days 0
Sat 10 Oct, 22:34 UTC18d ago 0 – 14.1 days 0
Fri 2 Oct, 22:19 UTC26d ago 1 halved by day 1 8 days 0
Fri 25 Sep, 21:59 UTC33d ago 6 halved by day 2 7 days 1
Thu 24 Sep, 06:06 UTC35d ago 6 – 1.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 27 on average
4 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
1 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 251 on average
25 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
27 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 204 on average
262 / 325
Rustoria.co - US Mondays
NA · groups of 12+ · weekly · 155 on average
181 / 225

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on [US] Plunder Naval Rust Server | 10/24?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1.5 when it did not hold.

What is the wipe schedule on [US] Plunder Naval Rust Server | 10/24?

Too few wipes are recorded on [US] Plunder Naval Rust Server | 10/24 to confirm its schedule; the tag is what the prediction follows. Wednesday 4 November at 00:46 UTC is when its next wipe is due. The world in play now was made 30 hours ago. Its tags carry a weekly wipe schedule.

Population

How busy is [US] Plunder Naval Rust Server | 10/24?

The current population of [US] Plunder Naval Rust Server | 10/24 is 0, against 100 slots. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.

How does [US] Plunder Naval Rust Server | 10/24 rank against other Rust servers?

Top 66% of ranked servers and #1,465 in North America: that is [US] Plunder Naval Rust Server | 10/24 at #14,616 for player hours over seven days.

Settings and rules

Which map does [US] Plunder Naval Rust Server | 10/24 run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on [US] Plunder Naval Rust Server | 10/24. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on [US] Plunder Naval Rust Server | 10/24?

No gather rate appears in the name [US] Plunder Naval Rust Server | 10/24. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does [US] Plunder Naval Rust Server | 10/24 run?

Rust network protocol 2635 and build 168909 is the build [US] Plunder Naval Rust Server | 10/24 runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is [US] Plunder Naval Rust Server | 10/24 online, and how reliable is it?

Online now: [US] Plunder Naval Rust Server | 10/24. About 28 hours ago is when it last restarted, by its own uptime figure. It was up 94 of 168 hours across the last 7 full days, or 56% of the time. The first record of it on Rust Heatmap is 22 September 2026.

Where is [US] Plunder Naval Rust Server | 10/24 located?

The NA tag is how [US] Plunder Naval Rust Server | 10/24 lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 72.34.60.40:29420.

Does [US] Plunder Naval Rust Server | 10/24 run smoothly?

It averaged 171 server fps over the last 48 hours, with a low of 145. Buildings, deployables and the rest of the world came to as much as 39,075 entities. Memory use reached 3,912 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include [US] Plunder Naval Rust Server | 10/24?

Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Plunder Naval Rust Server | 10/24 fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

What do the server tags on [US] Plunder Naval Rust Server | 10/24 mean?

The game's server browser reads the tags [US] Plunder Naval Rust Server | 10/24 publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join [US] Plunder Naval Rust Server | 10/24?

Press F1 in Rust to open the console, then enter client.connect 72.34.60.40:29420. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/29jEng55cr.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly It wipes once a week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.