[US] Plunder Naval Rust Server | 10/24
Online NA 72.34.60.40:29420 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 66% of all ranked servers, top 79% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 00:46 UTC, in 5d 17h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 00:46 UTC1d ago | – | – | running | 0 |
| Sun 25 Oct, 01:33 UTC4d ago | 0° | – | 3 days | 0 |
| Sat 10 Oct, 22:34 UTC18d ago | 0° | – | 14.1 days | 0 |
| Fri 2 Oct, 22:19 UTC26d ago | 1° | halved by day 1 | 8 days | 0 |
| Fri 25 Sep, 21:59 UTC33d ago | 6° | halved by day 2 | 7 days | 1 |
| Thu 24 Sep, 06:06 UTC35d ago | 6° | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] Plunder Naval Rust Server | 10/24?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe reached its peak 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1.5 when it did not hold.
What is the wipe schedule on [US] Plunder Naval Rust Server | 10/24?
Too few wipes are recorded on [US] Plunder Naval Rust Server | 10/24 to confirm its schedule; the tag is what the prediction follows. Wednesday 4 November at 00:46 UTC is when its next wipe is due. The world in play now was made 30 hours ago. Its tags carry a weekly wipe schedule.
Population
How busy is [US] Plunder Naval Rust Server | 10/24?
The current population of [US] Plunder Naval Rust Server | 10/24 is 0, against 100 slots. A seven-day average of 0 players, with a peak of 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 0 players.
How does [US] Plunder Naval Rust Server | 10/24 rank against other Rust servers?
Top 66% of ranked servers and #1,465 in North America: that is [US] Plunder Naval Rust Server | 10/24 at #14,616 for player hours over seven days.
Settings and rules
Which map does [US] Plunder Naval Rust Server | 10/24 run?
A procedural map of size 4,500 with seed 1337, generated by the game, runs on [US] Plunder Naval Rust Server | 10/24. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.
What are the rules and settings on [US] Plunder Naval Rust Server | 10/24?
No gather rate appears in the name [US] Plunder Naval Rust Server | 10/24. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [US] Plunder Naval Rust Server | 10/24 run?
Rust network protocol 2635 and build 168909 is the build [US] Plunder Naval Rust Server | 10/24 runs, on Windows. To join, your game must match the protocol; Steam handles the update.
Is [US] Plunder Naval Rust Server | 10/24 online, and how reliable is it?
Online now: [US] Plunder Naval Rust Server | 10/24. About 28 hours ago is when it last restarted, by its own uptime figure. It was up 94 of 168 hours across the last 7 full days, or 56% of the time. The first record of it on Rust Heatmap is 22 September 2026.
Where is [US] Plunder Naval Rust Server | 10/24 located?
The NA tag is how [US] Plunder Naval Rust Server | 10/24 lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 72.34.60.40:29420.
Does [US] Plunder Naval Rust Server | 10/24 run smoothly?
It averaged 171 server fps over the last 48 hours, with a low of 145. Buildings, deployables and the rest of the world came to as much as 39,075 entities. Memory use reached 3,912 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [US] Plunder Naval Rust Server | 10/24?
Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that [US] Plunder Naval Rust Server | 10/24 fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What do the server tags on [US] Plunder Naval Rust Server | 10/24 mean?
The game's server browser reads the tags [US] Plunder Naval Rust Server | 10/24 publishes: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join [US] Plunder Naval Rust Server | 10/24?
Press F1 in Rust to open the console, then enter client.connect 72.34.60.40:29420. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. The server's site sits at https://discord.com/invite/29jEng55cr.
