Rust HeatmapInfrared · players
IR live Players63,914 Servers11,774 Warm3,541 Fresh wipes · 3h129 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

PRIVATE

Online NA 72.34.60.40:29015 checked 10m ago

weekly wipes moddedoxide
Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Sun 23:00flare: a wipe in that hourTue 21:00
0
7-day average
peak –
#15,404
rank
top 69% · #1550 in NA
20d ago
last wipe
weekly schedule
36m
next wipe
Tue 27 Oct, 23:17 UTC
UTC checked 10m ago

Li2Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Li3Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct13 Oct20 Oct27 Oct

Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Tuesday 27 October, 23:17 UTC, in 36m. Its weekly schedule tag · low confidence

2.8 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 4

Coming wipes

36m
Tue 27 Oct, 23:17 UTC
7d 0h
Tue 3 Nov, 23:17 UTC
8d 20h
Thu 5 Nov, 19:00 UTC
FW
14d 0h
Tue 10 Nov, 23:17 UTC
21d 0h
Tue 17 Nov, 23:17 UTC
28d 0h
Tue 24 Nov, 23:17 UTC
35d 0h
Tue 1 Dec, 23:17 UTC
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 6 OctFri 2 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:17 UTC20d ago 1 – running 0
Fri 2 Oct, 08:52 UTC25d ago 0 – 4.6 days 0
Thu 24 Sep, 05:25 UTC33d ago 1 halved by day 4 8.1 days 0
Wed 23 Sep, 03:09 UTC34d ago 1 – 1.1 days 0
Tue 22 Sep, 09:14 UTC35d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 26 on average
6 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 14 on average
15 / 150
Rusty Moose |US Main|
NA · groups of 12+ · weekly · 249 on average
40 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 232 on average
53 / 250
Rusty Moose |US Mondays|
NA · groups of 12+ · weekly · 183 on average
643 / 675
Rustafied.com - US Friday
NA · groups of 16+ · weekly · 154 on average
18 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on PRIVATE?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 4.

What is the wipe schedule on PRIVATE?

Its tag guides the prediction because PRIVATE's wipe record is too thin to confirm the schedule. Due on Tuesday 27 October at 23:17 UTC: the next wipe. 20 days 23 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.

Player counts

How busy is PRIVATE?

PRIVATE currently has 0 of its 10 slots filled. Averaged over the past week: 0 players.

How does PRIVATE rank against other Rust servers?

On player hours over the last seven days, PRIVATE is #15,404 globally (top 69%) and #1,550 in North America.

Settings and rules

Which map does PRIVATE run?

A procedural map of size 4,500 with seed 1337, generated by the game, runs on PRIVATE. The map is the same for a given size and seed, so RustMaps can show it from this page. The map is called Custom Map.

What are the rules and settings on PRIVATE?

The name PRIVATE does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does PRIVATE run?

Rust network protocol 2634 and build 166652 on Windows is what PRIVATE runs. Steam updates your game for you, and the protocol has to match for you to join.

Is PRIVATE online, and how reliable is it?

Online now: PRIVATE. The uptime it reports puts the last restart at about 3 days 22 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. The first record of it on Rust Heatmap is 22 September 2026.

Where is PRIVATE located?

The NA tag is how PRIVATE lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 72.34.60.40:29015.

Does PRIVATE run smoothly?

Average server fps over the last 48 hours was 83; it never dropped below 49. Buildings, deployables and the rest of the world came to as much as 38,907 entities. Memory use reached 4,405 MB at most. Players feel lag when fps falls and the entity count climbs.

Lists and filters

Which Rust Heatmap lists and filters include PRIVATE?

The Rust Heatmap lists that PRIVATE fits are: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on PRIVATE mean?

These are the tags PRIVATE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs166652 (Build): This build is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join PRIVATE?

To join by console, open it with F1 in Rust and enter client.connect 72.34.60.40:29015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,NA,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs166652
Build This build is 166652.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly Wipes run weekly.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.