my_pve
Online 72.220.248.27:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on my_pve?
The record of my_pve's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 22 days 6 hours ago the server made the world it is on now.
Player counts
How busy is my_pve?
The current population of my_pve is 0, against 500 slots. The average across the last seven days is 0 players.
How does my_pve rank against other Rust servers?
Player hours over seven days put my_pve at #15,269, in the top 69% of ranked servers.
Rules and settings
Which map does my_pve run?
The game generates the procedural map on my_pve.
What are the rules and settings on my_pve?
The name my_pve does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does my_pve run?
Rust network protocol 2634 and build 167058 is the build my_pve runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is my_pve online, and how reliable is it?
The server is up at the moment: my_pve is online. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 7 October 2026.
Where is my_pve located?
A region is not published for my_pve. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 72.220.248.27:28015.
Lists and filters
Which Rust Heatmap lists and filters include my_pve?
The Rust Heatmap lists that my_pve fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on my_pve mean?
These are the tags my_pve publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): This server has 500 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167058 (Build): Build 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join my_pve?
To join by console, open it with F1 in Rust and enter client.connect 72.220.248.27:28015. Or press Launch Rust on this page, which connects you through Steam.