Rust HeatmapInfrared · players
IR live Players43,388 Servers11,713 Warm3,068 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–20° · slots

My Rust server | Powered by AMP

Offline 72.195.207.66:28015 checked 1d ago

moddedoxidepve
Sp1 · players now 0/ 20
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,349
rank
top 69%
1d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 1d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 249 on average
323 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 240 on average
138 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 103 on average
166 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
25 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 53 on average
61 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 51 on average
14 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on My Rust server | Powered by AMP?

Its rhythm cannot yet be told: too few of My Rust server | Powered by AMP's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 46 hours ago.

Population

How busy is My Rust server | Powered by AMP?

Last seen 46 hours ago, My Rust server | Powered by AMP is offline at the moment. A seven-day average of 0 players.

How does My Rust server | Powered by AMP rank against other Rust servers?

Ranked #15,349 on seven-day player hours, My Rust server | Powered by AMP is in the top 69% of all ranked servers.

Map and rules

Which map does My Rust server | Powered by AMP run?

The game generates the procedural map on My Rust server | Powered by AMP.

What are the rules and settings on My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP does not specify a gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, player combat is disabled. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Server details

Which version of Rust does My Rust server | Powered by AMP run?

The build on My Rust server | Powered by AMP is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is My Rust server | Powered by AMP online, and how reliable is it?

Last seen 46 hours ago, My Rust server | Powered by AMP is offline right now. 0 of 24 hours up in the last 1 full day, which is 0%. The first record of it on Rust Heatmap is 27 October 2026.

Where is My Rust server | Powered by AMP located?

A region is not published for My Rust server | Powered by AMP. Rust Heatmap shows the location a server states. It does not look up the machine's location. 72.195.207.66:28015 is its address.

Lists and filters

Which Rust Heatmap lists and filters include My Rust server | Powered by AMP?

Modded Rust servers, by live population and Best Rust PvE servers are the Rust Heatmap lists that My Rust server | Powered by AMP fits. Filtering the list by Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on My Rust server | Powered by AMP mean?

gmrust (Game mode): Survival in the standard Rust form; mp20 (Max players): This server has 20 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags My Rust server | Powered by AMP publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join My Rust server | Powered by AMP?

Press F1 in Rust to open the console, then enter client.connect 72.195.207.66:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp20,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust form.
mp20
Max players This server has 20 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.