FirstLocal
Offline 72.185.188.129:28015 checked 10d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on FirstLocal?
The record of FirstLocal's wipes is not yet long enough to show a rhythm. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 25 days ago.
Population
How busy is FirstLocal?
The last time FirstLocal was seen was 10 days 9 hours ago, and it is offline now.
How does FirstLocal rank against other Rust servers?
Ranked #15,255 on seven-day player hours, FirstLocal is in the top 70% of all ranked servers.
Settings and rules
Which map does FirstLocal run?
FirstLocal runs a procedural map, which the game generates.
What are the rules and settings on FirstLocal?
A gather rate is not given in the name FirstLocal. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does FirstLocal run?
The build on FirstLocal is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is FirstLocal online, and how reliable is it?
Offline at the moment: FirstLocal was last seen 10 days 9 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. Rust Heatmap has had it on record since 4 October 2026.
Where is FirstLocal located?
A region is not published for FirstLocal. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 72.185.188.129:28015.
Tags
Which Rust Heatmap lists and filters include FirstLocal?
These Rust Heatmap lists include FirstLocal: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.
What do the server tags on FirstLocal mean?
These are the tags FirstLocal publishes for the game's server browser to read: gmvanilla (Game mode): The vanilla survival game; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join FirstLocal?
Press F1 in Rust to open the console, then enter client.connect 72.185.188.129:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.