testrust
Online 72.0.44.20:28025 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on testrust?
Its rhythm cannot yet be told: too few of testrust's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world it runs now dates from 82 days 19 hours ago.
Player counts
How busy is testrust?
Of 50 slots on testrust, 0 are in use right now. Averaged over the past week: 0 players.
How does testrust rank against other Rust servers?
The top 70% of ranked servers includes testrust, at #15,366 for player hours over the last seven days.
Settings and rules
Which map does testrust run?
The map on testrust is procedural, size 3,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on testrust?
A gather rate is not given in the name testrust. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does testrust run?
The build on testrust is Rust network protocol 2631 and build 158240, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is testrust online, and how reliable is it?
The server is up at the moment: testrust is online. About 5 days 2 hours ago is when it last restarted, by its own uptime figure. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is testrust located?
Nothing about a region comes from testrust. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 72.0.44.20:28025 is its address.
Does testrust run smoothly?
Average server fps over the last 48 hours was 54; it never dropped below 32. Entities peaked at 64,441, counting buildings, deployables and all the rest of the world. At its peak it held 2,853 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include testrust?
These Rust Heatmap lists include testrust: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on testrust mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2631 (Protocol): To join, run the same version: game protocol 2631; cs158240 (Build): Build 158240; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags testrust publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join testrust?
Press F1 in Rust to open the console, then enter client.connect 72.0.44.20:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.