Rust HeatmapInfrared · players
IR live Players33,332 Servers11,614 Warm2,810 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Rust Provider Runtime Test - Private LAN

Offline 71.193.134.10:28019 checked 12d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,128
rank
top 70%
13d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 12d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
169 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
169 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
16 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
81 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What is the wipe schedule on Rust Provider Runtime Test - Private LAN?

Rust Provider Runtime Test - Private LAN has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 13 days 3 hours ago the server made the world it is on now.

Population

How busy is Rust Provider Runtime Test - Private LAN?

The last time Rust Provider Runtime Test - Private LAN was seen was 12 days 8 hours ago, and it is offline now.

How does Rust Provider Runtime Test - Private LAN rank against other Rust servers?

The top 70% of ranked servers includes Rust Provider Runtime Test - Private LAN, at #15,128 for player hours over the last seven days.

Map and rules

Which map does Rust Provider Runtime Test - Private LAN run?

A procedural map, generated by the game, runs on Rust Provider Runtime Test - Private LAN.

What are the rules and settings on Rust Provider Runtime Test - Private LAN?

A gather rate is not given in the name Rust Provider Runtime Test - Private LAN. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does Rust Provider Runtime Test - Private LAN run?

Rust network protocol 2634 and build 167781 on Windows is what Rust Provider Runtime Test - Private LAN runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Rust Provider Runtime Test - Private LAN online, and how reliable is it?

Rust Provider Runtime Test - Private LAN is down just now; the last sighting was 12 days 8 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 16 October 2026.

Where is Rust Provider Runtime Test - Private LAN located?

Nothing about a region comes from Rust Provider Runtime Test - Private LAN. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 71.193.134.10:28019.

Lists and filters

Which Rust Heatmap lists and filters include Rust Provider Runtime Test - Private LAN?

These Rust Heatmap lists include Rust Provider Runtime Test - Private LAN: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Rust Provider Runtime Test - Private LAN mean?

gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags Rust Provider Runtime Test - Private LAN publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

Connect

How do I join Rust Provider Runtime Test - Private LAN?

Enter client.connect 71.193.134.10:28019 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to get in.
cs167781
Build The game build here is 167781.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.