My Local Dev Server
Offline 71.176.38.233:28015 checked 13d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on My Local Dev Server?
Its rhythm cannot yet be told: too few of My Local Dev Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 24 days 5 hours ago.
Player counts
How busy is My Local Dev Server?
Last seen 13 days 2 hours ago, My Local Dev Server is offline at the moment.
How does My Local Dev Server rank against other Rust servers?
Ranked #15,085 on seven-day player hours, My Local Dev Server is in the top 70% of all ranked servers.
Map and rules
Which map does My Local Dev Server run?
My Local Dev Server runs a procedural map, which the game generates.
What are the rules and settings on My Local Dev Server?
A gather rate is not given in the name My Local Dev Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
About the server
Which version of Rust does My Local Dev Server run?
The build on My Local Dev Server is Rust network protocol 2634 and build 167398, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is My Local Dev Server online, and how reliable is it?
Offline at the moment: My Local Dev Server was last seen 13 days 2 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 15 October 2026.
Where is My Local Dev Server located?
A region is not published for My Local Dev Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 71.176.38.233:28015.
Tags
Which Rust Heatmap lists and filters include My Local Dev Server?
Best Rust community servers are the Rust Heatmap lists that My Local Dev Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Local Dev Server mean?
The game's server browser reads the tags My Local Dev Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167398 (Build): The game build here is 167398; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join My Local Dev Server?
Press F1 in Rust to open the console, then enter client.connect 71.176.38.233:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.