Rust HeatmapInfrared · players
IR live Players32,693 Servers11,617 Warm2,804 Fresh wipes · 3h68 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–6° · slots

McRust - Private Server

Offline 70.75.106.7:28015 checked 6d ago

Sp1 · players now 0/ 6
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,341
rank
top 69%
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:43 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 537 on average
162 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
148 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
15 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 281 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
19 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
69 / 200

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on McRust - Private Server?

Its recent wipes drew an average peak of 2 players. The crowd on the latest wipe reached its peak 3 hours in.

What is the wipe schedule on McRust - Private Server?

Its rhythm cannot yet be told: too few of McRust - Private Server's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 9 hours ago.

Population

How busy is McRust - Private Server?

Last seen 6 days 10 hours ago, McRust - Private Server is offline at the moment. The average across the last seven days is 0 players.

How does McRust - Private Server rank against other Rust servers?

Ranked #15,341 on seven-day player hours, McRust - Private Server is in the top 69% of all ranked servers.

Rules and settings

Which map does McRust - Private Server run?

McRust - Private Server runs a procedural map of size 4,500 with seed 1406042975, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on McRust - Private Server?

No gather rate appears in the name McRust - Private Server. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Location and uptime

Which version of Rust does McRust - Private Server run?

Rust network protocol 2635 and build 168330 is the build McRust - Private Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is McRust - Private Server online, and how reliable is it?

Offline at the moment: McRust - Private Server was last seen 6 days 10 hours ago. 20 of 168 hours up over the last 7 full days, which is 12%. The first record of it on Rust Heatmap is 13 September 2026.

Where is McRust - Private Server located?

A region is not published for McRust - Private Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 70.75.106.7:28015 is its address.

Tags

Which Rust Heatmap lists and filters include McRust - Private Server?

The Rust Heatmap lists that McRust - Private Server fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on McRust - Private Server mean?

These are the tags McRust - Private Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp6 (Max players): This server has 6 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168330 (Build): This build is 168330; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join McRust - Private Server?

Enter client.connect 70.75.106.7:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp6,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp6
Max players This server has 6 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168330
Build This build is 168330.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.