[WestCoastRust] TEST 10X SERVER - TESTING ONLY
Online 70.71.132.151:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 17:54 UTC10d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 21 hours in.
What is the wipe schedule on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
Its rhythm cannot yet be told: too few of [WestCoastRust] TEST 10X SERVER - TESTING ONLY's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 10 days 12 hours ago.
Player counts
How busy is [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
Of 40 slots on [WestCoastRust] TEST 10X SERVER - TESTING ONLY, 0 are in use right now. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 09:00 UTC, averaging 1 players.
How does [WestCoastRust] TEST 10X SERVER - TESTING ONLY rank against other Rust servers?
The top 64% of ranked servers includes [WestCoastRust] TEST 10X SERVER - TESTING ONLY, at #14,299 for player hours over the last seven days.
Rules and settings
Which map does [WestCoastRust] TEST 10X SERVER - TESTING ONLY run?
[WestCoastRust] TEST 10X SERVER - TESTING ONLY runs a procedural map of size 4,500 with seed 6738, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
10x gather is what [WestCoastRust] TEST 10X SERVER - TESTING ONLY advertises in its name. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does [WestCoastRust] TEST 10X SERVER - TESTING ONLY run?
Rust network protocol 2635 and build 168909 on Windows is what [WestCoastRust] TEST 10X SERVER - TESTING ONLY runs. To join, your game must match the protocol; Steam handles the update.
Is [WestCoastRust] TEST 10X SERVER - TESTING ONLY online, and how reliable is it?
Right now [WestCoastRust] TEST 10X SERVER - TESTING ONLY shows as online. Its reported uptime dates the last restart to about 18 hours ago. 147 of 168 hours up over the last 7 full days, which is 88%. Rust Heatmap has had it on record since 16 October 2026.
Where is [WestCoastRust] TEST 10X SERVER - TESTING ONLY located?
A region is not published for [WestCoastRust] TEST 10X SERVER - TESTING ONLY. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 70.71.132.151:28015.
Does [WestCoastRust] TEST 10X SERVER - TESTING ONLY run smoothly?
The last 48 hours brought an average of 164 server fps and a floor of 133. Entities peaked at 115,713, counting buildings, deployables and all the rest of the world. Memory use reached 3,701 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
The Rust Heatmap lists that [WestCoastRust] TEST 10X SERVER - TESTING ONLY fits are: 10x Rust servers and Modded Rust servers, by live population. Filtering the list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 10x brings it up.
What do the server tags on [WestCoastRust] TEST 10X SERVER - TESTING ONLY mean?
gmrust (Game mode): Survival in the standard Rust form; mp40 (Max players): The slot count is 40; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game are the tags [WestCoastRust] TEST 10X SERVER - TESTING ONLY publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join [WestCoastRust] TEST 10X SERVER - TESTING ONLY?
To join by console, open it with F1 in Rust and enter client.connect 70.71.132.151:28015. Or press Launch Rust on this page, which connects you through Steam.