Name of Server as Shown on the Client Server List
Offline 70.67.31.45:28015 checked 29d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm cannot yet be told: too few of Name of Server as Shown on the Client Server List's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 46 days 12 hours ago.
Population
How busy is Name of Server as Shown on the Client Server List?
The last time Name of Server as Shown on the Client Server List was seen was 29 days 18 hours ago, and it is offline now.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Ranked #14,562 on seven-day player hours, Name of Server as Shown on the Client Server List is in the top 61% of all ranked servers.
Settings and rules
Which map does Name of Server as Shown on the Client Server List run?
A procedural map, generated by the game, runs on Name of Server as Shown on the Client Server List.
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name Name of Server as Shown on the Client Server List. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
The build on Name of Server as Shown on the Client Server List is Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
Offline at the moment: Name of Server as Shown on the Client Server List was last seen 29 days 18 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. It first appears in Rust Heatmap records on 29 September 2026.
Where is Name of Server as Shown on the Client Server List located?
A region is not published for Name of Server as Shown on the Client Server List. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 70.67.31.45:28015.
Tags
Which Rust Heatmap lists and filters include Name of Server as Shown on the Client Server List?
Best Rust community servers are the Rust Heatmap lists that Name of Server as Shown on the Client Server List fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Name of Server as Shown on the Client Server List mean?
gmrust (Game mode): Rust survival, standard rules; mp1 (Max players): This server has 1 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank are the tags Name of Server as Shown on the Client Server List publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join Name of Server as Shown on the Client Server List?
Enter client.connect 70.67.31.45:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.