Rust HeatmapInfrared · players
IR live Players64,357 Servers11,757 Warm3,442 Fresh wipes · 3h196 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–2° · slots

Local Unity 6 Test

Offline 70.34.213.45:28015 checked 42d ago

Sp1 · players now 0/ 2
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,485
rank
no region published
42d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 42d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 516 on average
481 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
405 / 375
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
56 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
46 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
54 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 243 on average
162 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Local Unity 6 Test?

Its rhythm cannot yet be told: too few of Local Unity 6 Test's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 42 days 8 hours ago the server made the world it is on now.

Population

How busy is Local Unity 6 Test?

Last seen 42 days 4 hours ago, Local Unity 6 Test is offline at the moment.

How does Local Unity 6 Test rank against other Rust servers?

Ranked #15,485 on seven-day player hours, Local Unity 6 Test is in the top – of all ranked servers.

Settings and rules

Which map does Local Unity 6 Test run?

A procedural map, generated by the game, runs on Local Unity 6 Test.

What are the rules and settings on Local Unity 6 Test?

The name Local Unity 6 Test does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is off.

Location and uptime

Which version of Rust does Local Unity 6 Test run?

Rust network protocol 2633 and build 163794 is the build Local Unity 6 Test runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is Local Unity 6 Test online, and how reliable is it?

Local Unity 6 Test is down just now; the last sighting was 42 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 17 September 2026.

Where is Local Unity 6 Test located?

No region is published by Local Unity 6 Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 70.34.213.45:28015.

Lists and filters

Which Rust Heatmap lists and filters include Local Unity 6 Test?

The Rust Heatmap lists that Local Unity 6 Test fits are: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Local Unity 6 Test mean?

The game's server browser reads the tags Local Unity 6 Test publishes: gmrust (Game mode): Rust survival, standard rules; mp2 (Max players): This server has 2 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs163794 (Build): The game build here is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join Local Unity 6 Test?

To join by console, open it with F1 in Rust and enter client.connect 70.34.213.45:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp2
Max players This server has 2 slots.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol Your game must match protocol 2633 to get in.
cs163794
Build The game build here is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.