My Private Permanent Server
Offline 70.23.65.148:28015 checked 13h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:43 UTC12d ago | 1° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on My Private Permanent Server?
At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on My Private Permanent Server?
My Private Permanent Server has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 14 days 6 hours ago the server made the world it is on now.
Player counts
How busy is My Private Permanent Server?
The last time My Private Permanent Server was seen was 13 hours ago, and it is offline now. A seven-day average of 1 players, with a peak of 1. Its busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
How does My Private Permanent Server rank against other Rust servers?
Player hours over seven days put My Private Permanent Server at #7,458, in the top 34% of ranked servers.
Map and rules
Which map does My Private Permanent Server run?
My Private Permanent Server runs a procedural map, which the game generates.
What are the rules and settings on My Private Permanent Server?
The name My Private Permanent Server does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does My Private Permanent Server run?
Rust network protocol 2635 and build 168909 is the build My Private Permanent Server runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is My Private Permanent Server online, and how reliable is it?
Last seen 13 hours ago, My Private Permanent Server is offline right now. It was up 16 of 168 hours across the last 7 full days, or 10% of the time. The first record of it on Rust Heatmap is 14 October 2026.
Where is My Private Permanent Server located?
Nothing about a region comes from My Private Permanent Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 70.23.65.148:28015 is its address.
Tags
Which Rust Heatmap lists and filters include My Private Permanent Server?
Best Rust community servers are the Rust Heatmap lists that My Private Permanent Server fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Private Permanent Server mean?
gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set are the tags My Private Permanent Server publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join My Private Permanent Server?
To join by console, open it with F1 in Rust and enter client.connect 70.23.65.148:28015. Or press Launch Rust on this page, which connects you through Steam.