Rust HeatmapInfrared · players
IR live Players51,299 Servers11,732 Warm3,302 Fresh wipes · 3h118 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

WTF|North America Wasteland|Custom|4x

Online 70.177.77.170:28025 checked 10m ago

4x moddedoxide
Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 3°
Tue 00:00flare: a wipe in that hourWed 22:00
0
7-day average
peak 5
#4,689
rank
top 21%
27d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 10m ago

Li2Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Li3Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[10/15] BCR Original PvPvE | 4x | PvP Zones | Raid Bases | Noob
NA · groups of 8+ · 4x · biweekly · 1 on average
2 / 125
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 367 on average
159 / 200
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 146 on average
200 / 200
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 124 on average
452 / 475
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 121 on average
113 / 115
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED
NA · groups of 8+ · 3x · biweekly · 105 on average
50 / 100

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on WTF|North America Wasteland|Custom|4x?

WTF|North America Wasteland|Custom|4x has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 27 days 4 hours ago.

Player counts

How busy is WTF|North America Wasteland|Custom|4x?

Of 10 slots on WTF|North America Wasteland|Custom|4x, 1 are in use right now. The average across the last seven days is 0 players; the peak reached 5. Look at 00:00 UTC for the last 48 hours: that hour averaged 3 players.

How does WTF|North America Wasteland|Custom|4x rank against other Rust servers?

Player hours over seven days put WTF|North America Wasteland|Custom|4x at #4,689, in the top 21% of ranked servers.

Settings and rules

Which map does WTF|North America Wasteland|Custom|4x run?

The map on WTF|North America Wasteland|Custom|4x is procedural, size 6,000 with seed 1337, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map. The map is called Custom Map.

What are the rules and settings on WTF|North America Wasteland|Custom|4x?

According to its name, WTF|North America Wasteland|Custom|4x has a 4x gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does WTF|North America Wasteland|Custom|4x run?

The build on WTF|North America Wasteland|Custom|4x is Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, and the protocol has to match for you to join.

Is WTF|North America Wasteland|Custom|4x online, and how reliable is it?

Online now: WTF|North America Wasteland|Custom|4x. About 8 hours ago is when it last restarted, by its own uptime figure. 144 of 144 hours up over the last 6 full days, which is 100%. The first record of it on Rust Heatmap is 21 October 2026.

Where is WTF|North America Wasteland|Custom|4x located?

By its name, WTF|North America Wasteland|Custom|4x points to North America, and it publishes no region tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 70.177.77.170:28025.

Does WTF|North America Wasteland|Custom|4x run smoothly?

It averaged 125 server fps over the last 48 hours, with a low of 106. Buildings, deployables and the rest of the world came to as much as 98,033 entities. The highest memory use was 3,781 MB. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include WTF|North America Wasteland|Custom|4x?

The Rust Heatmap lists that WTF|North America Wasteland|Custom|4x fits are: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on WTF|North America Wasteland|Custom|4x mean?

These are the tags WTF|North America Wasteland|Custom|4x publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join WTF|North America Wasteland|Custom|4x?

Press F1 in Rust to open the console, then enter client.connect 70.177.77.170:28025. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players Slot count: 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.