Rust HeatmapInfrared · players
IR live Players31,880 Servers11,622 Warm2,774 Fresh wipes · 3h73 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

4SG 1-Grid Madness 10X

Online NA 70.173.255.80:25010 checked 11m ago

10x weekly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 06:00flare: a wipe in that hourThu 04:00
0
7-day average
peak 1
#15,194
rank
top 68% · #1496 in NA
27d ago
last wipe
weekly schedule
12h
next wipe
Thu 29 Oct, 18:30 UTC
UTC checked 11m ago

Li2Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Li3Server performance

010020030040006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:30 UTC, in 12h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

12h
Thu 29 Oct, 18:30 UTC
7d 13h
Thu 5 Nov, 19:00 UTC
FW
14d 12h
Thu 12 Nov, 18:30 UTC
21d 12h
Thu 19 Nov, 18:30 UTC
28d 12h
Thu 26 Nov, 18:30 UTC
35d 13h
Thu 3 Dec, 19:00 UTC
FW
42d 12h
Thu 10 Dec, 18:30 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE
NA · groups of 8+ · 10x · weekly · 179 on average
137 / 250
Atlas - US 10x | No BPs | Kits | Shop
NA · groups of 30+ · 10x · weekly · 178 on average
215 / 250
Vitality - US 10x | No BPs | Kits | Shop
NA · groups of 32+ · 10x · weekly · 64 on average
49 / 100
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X
NA · groups of 100+ · 10x · weekly · 8 on average
3 / 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events
NA · groups of 20+ · 10x · weekly · 3 on average
5 / 125
RAMPAGE 10X | WEEKLY WIPES
NA · groups of 10+ · 10x · weekly · 3 on average
2 / 75

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on 4SG 1-Grid Madness 10X?

At their busiest, its recent wipes averaged 1 players. 36 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on 4SG 1-Grid Madness 10X?

The prediction follows its tag, as too few of 4SG 1-Grid Madness 10X's wipes are on record to confirm the schedule. Thursday 29 October at 18:30 UTC is when its next wipe is due. The world it runs now dates from 27 days 11 hours ago. A weekly wipe is declared in its tags.

Player counts

How busy is 4SG 1-Grid Madness 10X?

The current population of 4SG 1-Grid Madness 10X is 0, against 50 slots. Averaged over the past week: 0 players, peaking at 1.

How does 4SG 1-Grid Madness 10X rank against other Rust servers?

Top 68% of ranked servers and #1,496 in North America: that is 4SG 1-Grid Madness 10X at #15,194 for player hours over seven days.

Rules and settings

Which map does 4SG 1-Grid Madness 10X run?

A procedural map of size 2,500 with seed 1337, generated by the game, runs on 4SG 1-Grid Madness 10X. You can look at the map on RustMaps from this page: the same size and seed give the same map. You play on a map named Custom Map.

What are the rules and settings on 4SG 1-Grid Madness 10X?

10x gather is what 4SG 1-Grid Madness 10X advertises in its name. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does 4SG 1-Grid Madness 10X run?

Rust network protocol 2635 and build 168909 on Linux is what 4SG 1-Grid Madness 10X runs. To join, your game must match the protocol; Steam handles the update.

Is 4SG 1-Grid Madness 10X online, and how reliable is it?

The server is up at the moment: 4SG 1-Grid Madness 10X is online. About 5 days 11 hours ago is when it last restarted, by its own uptime figure. 128 of 168 hours up over the last 7 full days, which is 76%. The first record of it on Rust Heatmap is 13 September 2026.

Where is 4SG 1-Grid Madness 10X located?

In North America, 4SG 1-Grid Madness 10X lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 70.173.255.80:25010.

Does 4SG 1-Grid Madness 10X run smoothly?

Average server fps over the last 48 hours was 238; it never dropped below 232. The world held as many as 49,782 entities, buildings and deployables included. The highest memory use was 3,116 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include 4SG 1-Grid Madness 10X?

These Rust Heatmap lists include 4SG 1-Grid Madness 10X: 10x Rust servers, Modded Rust servers, by live population and North America server heatmap. Filtering the list by Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x brings it up.

What do the server tags on 4SG 1-Grid Madness 10X mean?

gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): A wipe every week; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America are the tags 4SG 1-Grid Madness 10X publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join 4SG 1-Grid Madness 10X?

To join by console, open it with F1 in Rust and enter client.connect 70.173.255.80:25010. Or press Launch Rust on this page, which connects you through Steam. https://discord.com/invite/4sg is where its website is.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players Slot count: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Settings or plugins alter the game, which puts it under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.