Carrying Capacity
Offline 70.128.142.237:28015 checked 39d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Carrying Capacity?
Carrying Capacity has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 39 days 1 hours ago the server made the world it is on now.
Player counts
How busy is Carrying Capacity?
Last seen 39 days ago, Carrying Capacity is offline at the moment.
How does Carrying Capacity rank against other Rust servers?
Player hours over seven days put Carrying Capacity at #15,459, in the top – of ranked servers.
Settings and rules
Which map does Carrying Capacity run?
Carrying Capacity runs a procedural map, which the game generates.
What are the rules and settings on Carrying Capacity?
No gather rate appears in the name Carrying Capacity. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Carrying Capacity run?
Rust network protocol 2633 and build 164530 on Windows is what Carrying Capacity runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Carrying Capacity online, and how reliable is it?
Last seen 39 days ago, Carrying Capacity is offline right now. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 20 September 2026.
Where is Carrying Capacity located?
No region is published by Carrying Capacity. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 70.128.142.237:28015.
Tags
Which Rust Heatmap lists and filters include Carrying Capacity?
These Rust Heatmap lists include Carrying Capacity: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Carrying Capacity mean?
The game's server browser reads the tags Carrying Capacity publishes: gmrust (Game mode): Rust survival, standard rules; mp25 (Max players): Slot count: 25; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): This build is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Carrying Capacity?
Press F1 in Rust to open the console, then enter client.connect 70.128.142.237:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.