Rust HeatmapInfrared · players
IR live Players60,085 Servers11,768 Warm3,517 Fresh wipes · 3h135 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–110° · slots

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |

Online NA 69.9.150.161:28015 checked 9m ago

2x moddedoxidepvepremium
Sp1 · players now 0/ 110
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 23:00flare: a wipe in that hourWed 21:00
0
7-day average
peak –
#15,339
rank
top 69% · #1521 in NA
26d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 9m ago

Li2Players

AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Li3Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.3 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 15:28 UTC26d ago 0 – running 0
Thu 1 Oct, 07:16 UTC27d ago 0 – 1.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] RustValley 2x PVE+ |Legendary Weapons| Raidable Bases|
NA · groups of 15+ · 2x · biweekly · 14 on average
11 / 100
[US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy
NA · groups of 24+ · 2x · monthly · 6 on average
4 / 65
The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies
NA · groups of 8+ · 2x · monthly · 5 on average
6 / 25
ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|E
NA · groups of 8+ · 2x · monthly · 4 on average
4 / 50
Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2x
NA · groups of 16+ · 2x · monthly · 4 on average
4 / 100
ALLIANT GAMES - RUST RESURGENCE - 2X - PVE ONLY
NA · groups of 8+ · 2x · biweekly · 2 on average
3 / 50

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The record of The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |'s wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 26 days 7 hours ago.

Population

How busy is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | currently has 0 of its 110 slots filled. Averaged over the past week: 0 players.

How does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | rank against other Rust servers?

On player hours over the last seven days, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is #15,339 globally (top 69%) and #1,521 in North America.

Map and rules

Which map does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run?

A procedural map of size 4,096 with seed 1337, generated by the game, runs on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.

What are the rules and settings on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |'s name indicates a gather rate of 2x. The group limit is 8 players, which is the game's default. The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. Rust's premium status is required to join. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run?

The build on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | online, and how reliable is it?

Right now The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | shows as online. The uptime it reports puts the last restart at about 6 days 2 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.

Where is The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | located?

In North America, The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 69.9.150.161:28015.

Does The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | run smoothly?

Average server fps over the last 48 hours was 129; it never dropped below 91. Buildings, deployables and the rest of the world came to as much as 77,554 entities. At its peak it held 4,582 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

The Rust Heatmap lists that The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | fits are: Rust servers with zombies in the name, 2x Rust servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

What do the server tags on The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | mean?

The game's server browser reads the tags The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies | publishes: gmvanilla (Game mode): This is vanilla survival; mp110 (Max players): Slot count: 110; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^p (PvE): No player fighting here: the world is the danger; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join The Salt Mines (Official) Hybrid | 2x | PvP & PvE | Zombies |?

To join by console, open it with F1 in Rust and enter client.connect 69.9.150.161:28015. Or press Launch Rust on this page, which connects you through Steam. Rust's premium status is required to join. https://discord.com/invite/uNHPRCK8cJ is where its website is.

KeyServer tags

what each one means

Published as mp110,ptrak,$r?,v2635,NA,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp110
Max players Slot count: 110.
ts8
Group limit The game default applies: 8 per team at most.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code A region code is not set.

Gameplay

^p
PvE No player fighting here: the world is the danger.

Mods and access

^q
Premium Rust's premium status is required to join.
^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.