Rust HeatmapInfrared · players
IR live Players38,873 Servers11,630 Warm2,981 Fresh wipes · 3h102 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–1° · peak

Localhost Server

Offline 69.253.86.93:28015 checked 1d ago

Sp1 · players now 0/ ?
Li1 · players, the last 48 hours · hourly average, UTCpeak 1°
Mon 08:00flare: a wipe in that hourMon 20:00
0
7-day average
peak 1
#13,025
rank
top 59%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 1d ago

Li2Players

AveragePeak
00.250.50.75108:0009:0010:0019:0020:00

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.6 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:18 UTC1d ago – – running 1
Thu 1 Oct, 14:30 UTC26d ago 1 – 24.7 days 1
Thu 1 Oct, 03:53 UTC27d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 535 on average
325 / 300
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 320 on average
22 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 319 on average
19 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
201 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
97 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
30 / 100

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Localhost Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 0 hours in.

What is the wipe schedule on Localhost Server?

There is no next wipe to predict on Localhost Server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 47 hours ago.

Player counts

How busy is Localhost Server?

Localhost Server went quiet 34 hours ago and is offline right now. Averaged over the past week: 0 players, peaking at 1. Look at 19:00 UTC for the last 48 hours: that hour averaged 0 players.

How does Localhost Server rank against other Rust servers?

Ranked #13,025 on seven-day player hours, Localhost Server is in the top 59% of all ranked servers.

Rules and settings

What are the rules and settings on Localhost Server?

No gather rate appears in the name Localhost Server. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. You will find it under Community in the server browser; it is a community server. VAC is on, which is Valve's anti-cheat.

Server details

Which version of Rust does Localhost Server run?

Rust network protocol 2635 and build 168909 is the build Localhost Server runs, on Windows. To join, your game must match the protocol; Steam handles the update.

Is Localhost Server online, and how reliable is it?

Offline at the moment: Localhost Server was last seen 34 hours ago. 6 of 168 hours up over the last 7 full days, which is 4%. The first record of it on Rust Heatmap is 1 October 2026.

Where is Localhost Server located?

Nothing about a region comes from Localhost Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 69.253.86.93:28015.

Tags

Which Rust Heatmap lists and filters include Localhost Server?

Best Rust community servers are the Rust Heatmap lists that Localhost Server fits. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days brings it up.

What do the server tags on Localhost Server mean?

These are the tags Localhost Server publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp0 (Max players): This server has 0 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Localhost Server?

Enter client.connect 69.253.86.93:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp0
Max players This server has 0 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.