Local Dev Server
Offline 69.250.66.224:28015 checked 12d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC26d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Local Dev Server?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Local Dev Server?
Its rhythm cannot yet be told: too few of Local Dev Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 26 days 4 hours ago.
Player counts
How busy is Local Dev Server?
Local Dev Server went quiet 12 days 3 hours ago and is offline right now.
How does Local Dev Server rank against other Rust servers?
The top 70% of ranked servers includes Local Dev Server, at #15,106 for player hours over the last seven days.
Rules and settings
Which map does Local Dev Server run?
A procedural map, generated by the game, runs on Local Dev Server.
What are the rules and settings on Local Dev Server?
No gather rate appears in the name Local Dev Server. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned off.
About the server
Which version of Rust does Local Dev Server run?
The build on Local Dev Server is Rust network protocol 2634 and build 166655, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Local Dev Server online, and how reliable is it?
Last seen 12 days 3 hours ago, Local Dev Server is offline right now. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 21 September 2026.
Where is Local Dev Server located?
No region is published by Local Dev Server. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 69.250.66.224:28015.
Lists and filters
Which Rust Heatmap lists and filters include Local Dev Server?
These Rust Heatmap lists include Local Dev Server: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Local Dev Server mean?
The game's server browser reads the tags Local Dev Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166655 (Build): This build is 166655; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Local Dev Server?
Press F1 in Rust to open the console, then enter client.connect 69.250.66.224:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.