Rust HeatmapInfrared · players
IR live Players75,437 Servers11,810 Warm3,743 Fresh wipes · 3h107 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio

Online 69.234.156.241:28015 checked 6m ago

2x moddedoxide
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 22:00flare: a wipe in that hourWed 19:00
0
7-day average
peak 1
#14,299
rank
top 64%
4d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 6m ago

Li2Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Li3Server performance

025507510022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.2 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 24 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 04:33 UTC4d ago 1 – running 0
Fri 9 Oct, 23:36 UTC18d ago 2 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 787 on average
734 / 1000
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
EU · groups of 16+ · 2x · monthly · 588 on average
462 / 700
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 365 on average
181 / 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
EU · groups of 50+ · 2x · monthly · 344 on average
249 / 385
Magic Rust #18 — Vanilla 2x | Baйп 28.10
EU · groups of 150+ · 2x · weekly · 319 on average
1036 / 1550
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
EU · groups of 300+ · 2x · weekly · 310 on average
200 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 2 hours in. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 1 it was below half in the wipes that did not hold.

What is the wipe schedule on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

Its rhythm cannot yet be told: too few of Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 4 days 14 hours ago.

Population

How busy is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

The current population of Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio is 0, against 100 slots. Averaged over the past week: 0 players, peaking at 1.

How does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio rank against other Rust servers?

Ranked #14,299 on seven-day player hours, Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio is in the top 64% of all ranked servers.

Settings and rules

Which map does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio run?

The map on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio is procedural, size 6,000 with seed 759759485, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

According to its name, Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio has a 2x gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. You can fight other players and raid their bases. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio run?

Rust network protocol 2635 and build 168909 is the build Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.

Is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio online, and how reliable is it?

Right now Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio shows as online. About 4 days 10 hours ago is when it last restarted, by its own uptime figure. It was up 115 of 168 hours across the last 7 full days, or 68% of the time. It first appears in Rust Heatmap records on 2 October 2026.

Where is Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio located?

Nothing about a region comes from Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 69.234.156.241:28015 is its address.

Does Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio run smoothly?

It averaged 83 server fps over the last 48 hours, with a low of 71. Buildings, deployables and the rest of the world came to as much as 208,151 entities. At its peak it held 5,331 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Lists and filters

Which Rust Heatmap lists and filters include Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

2x Rust servers and Modded Rust servers, by live population are the Rust Heatmap lists that Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio fits. These are the filters that return it on the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

What do the server tags on Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio mean?

gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded are the tags Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Rust Vanilla 2x | PVP with Raid Protection | Solo/Duo/Trio?

To join by console, open it with F1 in Rust and enter client.connect 69.234.156.241:28015. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://discord.com/invite/nnztEafQP.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build This build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.