Rust HeatmapInfrared · players
IR live Players93,191 Servers11,886 Warm4,074 Fresh wipes · 3h171 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

We Be Jammin

Offline 68.93.5.80:28015 checked 18d ago

Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#15,836
rank
top 72%
48d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 18d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 501 on average
799 / 850
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 347 on average
48 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 342 on average
120 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 314 on average
480 / 525
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 281 on average
280 / 350
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 258 on average
209 / 300

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on We Be Jammin?

We Be Jammin has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. 48 days 12 hours ago the server made the world it is on now.

Player counts

How busy is We Be Jammin?

The last time We Be Jammin was seen was 18 days 16 hours ago, and it is offline now.

How does We Be Jammin rank against other Rust servers?

Ranked #15,836 on seven-day player hours, We Be Jammin is in the top 72% of all ranked servers.

Map and rules

Which map does We Be Jammin run?

A procedural map of size 4,500 with seed 1604877532, generated by the game, runs on We Be Jammin. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on We Be Jammin?

The name We Be Jammin does not specify a gather rate. 8 players is the default group size, and that is the limit here. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. You will find it under Community in the server browser; it is a community server. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does We Be Jammin run?

The build on We Be Jammin is Rust network protocol 2633 and build 165217, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is We Be Jammin online, and how reliable is it?

Offline at the moment: We Be Jammin was last seen 18 days 16 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 13 September 2026.

Where is We Be Jammin located?

No region is published by We Be Jammin. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 68.93.5.80:28015.

Lists and filters

Which Rust Heatmap lists and filters include We Be Jammin?

The Rust Heatmap lists that We Be Jammin fits are: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on We Be Jammin mean?

gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to get in; cs165217 (Build): The game build here is 165217; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set are the tags We Be Jammin publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join We Be Jammin?

To join by console, open it with F1 in Rust and enter client.connect 68.93.5.80:28015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players Slot count: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to get in.
cs165217
Build The game build here is 165217.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.