Cr4SH
Offline 68.33.203.40:28015 checked 41d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestBx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What is the wipe schedule on Cr4SH?
Cr4SH has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world in play now was made 41 days 12 hours ago.
Player counts
How busy is Cr4SH?
The last time Cr4SH was seen was 41 days 9 hours ago, and it is offline now.
How does Cr4SH rank against other Rust servers?
Ranked #15,484 on seven-day player hours, Cr4SH is in the top – of all ranked servers.
Rules and settings
Which map does Cr4SH run?
A procedural map, generated by the game, runs on Cr4SH.
What are the rules and settings on Cr4SH?
No gather rate appears in the name Cr4SH. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Cr4SH run?
The build on Cr4SH is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Cr4SH online, and how reliable is it?
Cr4SH is down just now; the last sighting was 41 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. The first record of it on Rust Heatmap is 17 September 2026.
Where is Cr4SH located?
No region is published by Cr4SH. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 68.33.203.40:28015.
Tags
Which Rust Heatmap lists and filters include Cr4SH?
These Rust Heatmap lists include Cr4SH: Best Rust community servers. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Cr4SH mean?
These are the tags Cr4SH publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): This server has 10 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): Your game must match protocol 2633 to get in; cs164530 (Build): The game build here is 164530; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Cr4SH?
Press F1 in Rust to open the console, then enter client.connect 68.33.203.40:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.