Sapperville
Offline 68.14.179.92:28015 checked 22d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What is the wipe schedule on Sapperville?
Its rhythm cannot yet be told: too few of Sapperville's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 23 days ago.
Population
How busy is Sapperville?
Last seen 22 days 18 hours ago, Sapperville is offline at the moment.
How does Sapperville rank against other Rust servers?
The top 61% of ranked servers includes Sapperville, at #13,782 for player hours over the last seven days.
Map and rules
Which map does Sapperville run?
The game generates the procedural map on Sapperville.
What are the rules and settings on Sapperville?
A gather rate is not given in the name Sapperville. The group limit is 8 players, which is the game's default. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. In the server browser it appears under Community, as a community server. Anti-cheat: Valve's VAC is on.
Location and uptime
Which version of Rust does Sapperville run?
The build on Sapperville is Rust network protocol 2634 and build 166652, running on Windows. To join, your game must match the protocol; Steam handles the update.
Is Sapperville online, and how reliable is it?
Offline at the moment: Sapperville was last seen 22 days 18 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. It first appears in Rust Heatmap records on 6 October 2026.
Where is Sapperville located?
A region is not published for Sapperville. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 68.14.179.92:28015.
Lists and filters
Which Rust Heatmap lists and filters include Sapperville?
These Rust Heatmap lists include Sapperville: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Sapperville mean?
These are the tags Sapperville publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Sapperville?
To join by console, open it with F1 in Rust and enter client.connect 68.14.179.92:28015. Or press Launch Rust on this page, which connects you through Steam.