SERG | US MAIN | 10/1
Online NA 68.134.249.32:28015 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 64% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW28d ago | 1° | – | running | 0 |
| Tue 29 Sep, 14:09 UTC30d ago | 2° | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on SERG | US MAIN | 10/1?
At their busiest, its recent wipes averaged 2 players. 1 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on SERG | US MAIN | 10/1?
A single monthly wipe, the force wipe, is all SERG | US MAIN | 10/1 runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 28 days 7 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Player counts
How busy is SERG | US MAIN | 10/1?
SERG | US MAIN | 10/1 currently has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 1.
How does SERG | US MAIN | 10/1 rank against other Rust servers?
Seven-day player hours place SERG | US MAIN | 10/1 at #14,240, in the top 64% of ranked servers; within North America it is #1,429.
Map and rules
Which map does SERG | US MAIN | 10/1 run?
The map on SERG | US MAIN | 10/1 is procedural, size 4,050 with seed 1650690241, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on SERG | US MAIN | 10/1?
The name SERG | US MAIN | 10/1 does not specify a gather rate. Groups can contain up to 8 players, the default in the game. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. Oxide plugins run on this server. Its own label is vanilla: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does SERG | US MAIN | 10/1 run?
Rust network protocol 2635 and build 168909 on Windows is what SERG | US MAIN | 10/1 runs. To join, your game must match the protocol; Steam handles the update.
Is SERG | US MAIN | 10/1 online, and how reliable is it?
Online now: SERG | US MAIN | 10/1. About 7 days 2 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is SERG | US MAIN | 10/1 located?
With its NA tag, SERG | US MAIN | 10/1 lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. 68.134.249.32:28015 is its address.
Does SERG | US MAIN | 10/1 run smoothly?
Average server fps over the last 48 hours was 128; it never dropped below 88. Entities peaked at 86,215, counting buildings, deployables and all the rest of the world. At its peak it held 4,867 MB of memory. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include SERG | US MAIN | 10/1?
The Rust Heatmap lists that SERG | US MAIN | 10/1 fits are: Best Rust community servers, North America server heatmap and Vanilla Rust servers, busiest first. Filtering the list by Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on SERG | US MAIN | 10/1 mean?
These are the tags SERG | US MAIN | 10/1 publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): The slot count is 100; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^o (Oxide): Plugins run through Oxide (uMod); NA (North America): In the server browser it sits under North America. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join SERG | US MAIN | 10/1?
Press F1 in Rust to open the console, then enter client.connect 68.134.249.32:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
