Rust HeatmapInfrared · players
IR live Players44,565 Servers11,700 Warm3,103 Fresh wipes · 3h103 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 1° now Linear · 0–10° · slots

Test Server do not look

Offline 68.134.118.9:28015 checked 45d ago

Sp1 · players now 1/ 10
10% full
Li1 · players, the last 48 hours · hourly average, UTC
No hourly readings in the last 48 hours
0
7-day average
peak –
#13,021
rank
no region published
45d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet
UTC checked 45d ago

Li2Players

No hourly history yet.

Hourly average and peak, UTC.

Li3Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
No rank history yet.

Bx1Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 565 on average
221 / 275
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
136 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
26 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 289 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
28 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 251 on average
13 / 200

LogQuick answers

from the figures on this page

Wipe day

What is the wipe schedule on Test Server do not look?

The record of Test Server do not look's wipes is not yet long enough to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. The world it runs now dates from 45 days 5 hours ago.

Player counts

How busy is Test Server do not look?

The last time Test Server do not look was seen was 45 days 4 hours ago, and it is offline now.

How does Test Server do not look rank against other Rust servers?

The top – of ranked servers includes Test Server do not look, at #13,021 for player hours over the last seven days.

Map and rules

Which map does Test Server do not look run?

Test Server do not look runs a procedural map, which the game generates.

What are the rules and settings on Test Server do not look?

No gather rate appears in the name Test Server do not look. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it under Community. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Test Server do not look run?

Rust network protocol 2633 and build 163794 is the build Test Server do not look runs, on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Test Server do not look online, and how reliable is it?

Test Server do not look is down just now; the last sighting was 45 days 4 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.

Where is Test Server do not look located?

A region is not published for Test Server do not look. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. You can reach it at 68.134.118.9:28015.

Lists and filters

Which Rust Heatmap lists and filters include Test Server do not look?

These Rust Heatmap lists include Test Server do not look: Best Rust community servers. Filtering the list by Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more brings it up.

What do the server tags on Test Server do not look mean?

The game's server browser reads the tags Test Server do not look publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: 8 per team at most; v2633 (Protocol): To join, run the same version: game protocol 2633; cs163794 (Build): This build is 163794; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Test Server do not look?

Press F1 in Rust to open the console, then enter client.connect 68.134.118.9:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: 8 per team at most.
v2633
Protocol To join, run the same version: game protocol 2633.
cs163794
Build This build is 163794.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.