Rust HeatmapInfrared · players
IR live Players49,596 Servers11,647 Warm3,216 Fresh wipes · 3h108 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–100° · slots

WD-41 | Roleplay | PvE

Online 67.60.51.136:28015 checked 12m ago

moddedcarbonpve
Sp1 · players now 0/ 100
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 10:00flare: a wipe in that hourWed 07:00
1
7-day average
peak 2
#5,221
rank
top 23%
1d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps
UTC checked 12m ago

Li2Players

AveragePeakWipe
00.511.5210:0020:0005:0013:0022:0007:00Wiped Mon 26 Oct, 21:39 UTCWIPE

Hourly average and peak, UTC.

Li3Server performance

Server fpsWipe
05010015020010:0020:0005:0013:0022:0007:00Wiped Mon 26 Oct, 21:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct13 Oct18 Oct22 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5

The first 48 hours of its last wipes

Sun 25 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:39 UTC1d ago – – running 1
Sun 25 Oct, 22:20 UTC2d ago 2 – 1 days 0
Thu 8 Oct, 22:36 UTC19d ago 2 halved by day 5 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 246 on average
103 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 236 on average
155 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 100 on average
38 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
86 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 53 on average
38 / 100
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
30 / 300

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on WD-41 | Roleplay | PvE?

At their busiest, its recent wipes averaged 2 players. 26 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that held in 0% of its recent wipes. It fell below half by day 5 when it did not hold.

What is the wipe schedule on WD-41 | Roleplay | PvE?

No next wipe can be predicted: WD-41 | Roleplay | PvE wipes when it chooses, at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 35 hours ago the server made the world it is on now.

Player counts

How busy is WD-41 | Roleplay | PvE?

Of 100 slots on WD-41 | Roleplay | PvE, 0 are in use right now. A seven-day average of 1 players, with a peak of 2. Look at 00:00 UTC for the last 48 hours: that hour averaged 2 players.

How does WD-41 | Roleplay | PvE rank against other Rust servers?

Player hours over seven days put WD-41 | Roleplay | PvE at #5,221, in the top 23% of ranked servers.

Rules and settings

Which map does WD-41 | Roleplay | PvE run?

The map on WD-41 | Roleplay | PvE is procedural, size 4,000 with seed 1776, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on WD-41 | Roleplay | PvE?

The name WD-41 | Roleplay | PvE does not specify a gather rate. A maximum of 128 players is allowed per group. roleplay is the game mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, turned on.

About the server

Which version of Rust does WD-41 | Roleplay | PvE run?

Rust network protocol 2635 and build 168909 is the build WD-41 | Roleplay | PvE runs, on Linux. To join, your game must match the protocol; Steam handles the update.

Is WD-41 | Roleplay | PvE online, and how reliable is it?

Right now WD-41 | Roleplay | PvE shows as online. The uptime it reports puts the last restart at about 13 hours ago. It was up 49 of 168 hours across the last 7 full days, or 29% of the time. It first appears in Rust Heatmap records on 4 October 2026.

Where is WD-41 | Roleplay | PvE located?

No region is published by WD-41 | Roleplay | PvE. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 67.60.51.136:28015 is its address.

Does WD-41 | Roleplay | PvE run smoothly?

It averaged 112 server fps over the last 48 hours, with a low of 78. Buildings, deployables and the rest of the world came to as much as 93,765 entities. The highest memory use was 3,090 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Tags

Which Rust Heatmap lists and filters include WD-41 | Roleplay | PvE?

The Rust Heatmap lists that WD-41 | Roleplay | PvE fits are: Rust roleplay servers, Modded Rust servers, by live population and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on WD-41 | Roleplay | PvE mean?

The game's server browser reads the tags WD-41 | Roleplay | PvE publishes: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): This server has 100 slots; ts128 (Group limit): A team holds no more than 128; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^r (Roleplay): This server runs roleplay; ^p (PvE): The world provides the danger, since players do not fight each other; ^z (Modded): Listed as Modded, since settings or plugins change the game; ^y (Carbon): The plugin framework in use is Carbon. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.

How to join

How do I join WD-41 | Roleplay | PvE?

Enter client.connect 67.60.51.136:28015 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^r,^p,gmrust,cs168909,ts128

Game

gmrust
Game mode Survival in the standard Rust form.
mp100
Max players This server has 100 slots.
ts128
Group limit A team holds no more than 128.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build The game build here is 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Gameplay

^r
Roleplay This server runs roleplay.
^p
PvE The world provides the danger, since players do not fight each other.

Mods and access

^z
Modded Listed as Modded, since settings or plugins change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.