Rust HeatmapInfrared · players
IR live Players66,598 Servers11,790 Warm3,624 Fresh wipes · 3h126 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

coryfitz

Online 67.222.135.60:7015 checked 8m ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 22:00flare: a wipe in that hourWed 20:00
0
7-day average
peak –
#15,339
rank
top 69%
11d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 8m ago

Li2Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Li3Server performance

05010015020022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 18:23 UTC11d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
484 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
299 / 400
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
41 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
34 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
83 / 150
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
107 / 200

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on coryfitz?

At their busiest, its recent wipes averaged 0 players. 0 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on coryfitz?

Its rhythm cannot yet be told: too few of coryfitz's wipes are on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 11 days 3 hours ago the server made the world it is on now.

Player counts

How busy is coryfitz?

coryfitz currently has 0 of its 10 slots filled. The average across the last seven days is 0 players.

How does coryfitz rank against other Rust servers?

The top 69% of ranked servers includes coryfitz, at #15,339 for player hours over the last seven days.

Rules and settings

Which map does coryfitz run?

coryfitz runs a procedural map of size 4,000 with seed 97347, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.

What are the rules and settings on coryfitz?

The name coryfitz does not specify a gather rate. Groups can contain up to 8 players, the default in the game. The server runs survival, gather, build and raid in the standard game. Combat between players and raiding are both possible. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does coryfitz run?

The build on coryfitz is Rust network protocol 2634 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.

Is coryfitz online, and how reliable is it?

The server is up at the moment: coryfitz is online. The uptime it reports puts the last restart at about 11 days 1 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 13 September 2026.

Where is coryfitz located?

A region is not published for coryfitz. Rust Heatmap shows the location a server states. It does not look up the machine's location. 67.222.135.60:7015 is its address.

Does coryfitz run smoothly?

The last 48 hours brought an average of 114 server fps and a floor of 94. The world held as many as 92,407 entities, buildings and deployables included. At its peak it held 7,205 MB of memory. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include coryfitz?

These Rust Heatmap lists include coryfitz: Best Rust community servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on coryfitz mean?

These are the tags coryfitz publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp10 (Max players): This server has 10 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

How to join

How do I join coryfitz?

To join by console, open it with F1 in Rust and enter client.connect 67.222.135.60:7015. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust survival, standard rules.
mp10
Max players This server has 10 slots.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol The server runs game protocol 2634, so your game has to match it.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.