Rust HeatmapInfrared · players
IR live Players46,342 Servers11,630 Warm3,160 Fresh wipes · 3h93 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–10° · slots

Slow-Server

Online 67.210.111.244:28015 checked 11m ago

Sp1 · players now 0/ 10
0% full
Li1 · players, the last 48 hours · hourly average, UTCpeak 2°
Mon 09:00flare: a wipe in that hourWed 07:00
0
7-day average
peak 2
#5,800
rank
top 26%
9d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet
UTC checked 11m ago

Li2Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Li3Server performance

025507510009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 15:55 UTC9d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 536 on average
434 / 475
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
226 / 225
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 318 on average
27 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 317 on average
30 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 276 on average
139 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 265 on average
46 / 100

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Slow-Server?

Its recent wipes drew an average peak of 1 players. 1 hours into the latest wipe, player numbers topped out.

What is the wipe schedule on Slow-Server?

Slow-Server has too few wipes on record yet for its rhythm to show. Thursday 5 November at 19:00 UTC is the next monthly force wipe, when every Rust server wipes. 9 days 16 hours ago the server made the world it is on now.

Population

How busy is Slow-Server?

Of 10 slots on Slow-Server, 0 are in use right now. The average across the last seven days is 0 players; the peak reached 2. Its busiest point in the last 48 hours was 21:00 UTC, averaging 2 players.

How does Slow-Server rank against other Rust servers?

Player hours over seven days put Slow-Server at #5,800, in the top 26% of ranked servers.

Settings and rules

Which map does Slow-Server run?

Slow-Server runs a procedural map of size 4,000 with seed 255353765, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.

What are the rules and settings on Slow-Server?

The name Slow-Server does not specify a gather rate. The group limit is 8 players, which is the game's default. The server runs survival, standard play: gathering, building and raiding. Players can fight each other, and raids are allowed. The server browser lists it under Community. Anti-cheat: Valve's VAC is on.

Server details

Which version of Rust does Slow-Server run?

The build on Slow-Server is Rust network protocol 2635 and build 168909, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Slow-Server online, and how reliable is it?

The server is up at the moment: Slow-Server is online. About 4 days 10 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 26 September 2026.

Where is Slow-Server located?

Nothing about a region comes from Slow-Server. Rust Heatmap shows the location a server states. It does not look up the machine's location. 67.210.111.244:28015 is its address.

Does Slow-Server run smoothly?

Average server fps over the last 48 hours was 76; it never dropped below 46. Entities peaked at 87,099, counting buildings, deployables and all the rest of the world. The highest memory use was 2,874 MB. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Slow-Server?

Best Rust community servers are the Rust Heatmap lists that Slow-Server fits. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Slow-Server mean?

The game's server browser reads the tags Slow-Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp10 (Max players): The slot count is 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Slow-Server?

Press F1 in Rust to open the console, then enter client.connect 67.210.111.244:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.

KeyServer tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust form.
mp10
Max players The slot count is 10.
ts8
Group limit At most 8 per team: the default the game ships with.
v2635
Protocol Your game must match protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.