TheCoop-MapTesting
Offline 67.187.8.198:28025 checked 6d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 02:13 UTC6d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on TheCoop-MapTesting?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe reached its peak 0 hours in.
What is the wipe schedule on TheCoop-MapTesting?
TheCoop-MapTesting has too few wipes on record yet for its rhythm to show. Next on Thursday 5 November at 19:00 UTC, the monthly force wipe resets every Rust server. The world in play now was made 6 days 10 hours ago.
Player counts
How busy is TheCoop-MapTesting?
TheCoop-MapTesting went quiet 6 days 10 hours ago and is offline right now. The average across the last seven days is 0 players; the peak reached 1.
How does TheCoop-MapTesting rank against other Rust servers?
Ranked #13,171 on seven-day player hours, TheCoop-MapTesting is in the top 59% of all ranked servers.
Settings and rules
Which map does TheCoop-MapTesting run?
A procedural map, generated by the game, runs on TheCoop-MapTesting.
What are the rules and settings on TheCoop-MapTesting?
No gather rate appears in the name TheCoop-MapTesting. 8 players is the default group size, and that is the limit here. survival is the game mode, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it under Community. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does TheCoop-MapTesting run?
Rust network protocol 2634 and build 167781 is the build TheCoop-MapTesting runs, on Windows. Steam updates your game for you, and the protocol has to match for you to join.
Is TheCoop-MapTesting online, and how reliable is it?
Last seen 6 days 10 hours ago, TheCoop-MapTesting is offline right now. 3 of 144 hours up over the last 6 full days, which is 2%. The first record of it on Rust Heatmap is 21 October 2026.
Where is TheCoop-MapTesting located?
No region is published by TheCoop-MapTesting. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 67.187.8.198:28025.
Tags
Which Rust Heatmap lists and filters include TheCoop-MapTesting?
Best Rust community servers are the Rust Heatmap lists that TheCoop-MapTesting fits. These are the filters that return it on the list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TheCoop-MapTesting mean?
These are the tags TheCoop-MapTesting publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp5 (Max players): The slot count is 5; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join TheCoop-MapTesting?
Enter client.connect 67.187.8.198:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.