Marratts Rust PVE
Online NA 66.70.179.185:28015 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:26 UTC27d ago | 1° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Marratts Rust PVE?
Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in.
What is the wipe schedule on Marratts Rust PVE?
Once a month, with the force wipe, Marratts Rust PVE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 27 days 5 hours ago. Its tags state a wipe each month.
Population
How busy is Marratts Rust PVE?
The current population of Marratts Rust PVE is 0, against 10 slots. A seven-day average of 0 players.
How does Marratts Rust PVE rank against other Rust servers?
On player hours over the last seven days, Marratts Rust PVE is #15,268 globally (top 68%) and #1,496 in North America.
Settings and rules
Which map does Marratts Rust PVE run?
The map on Marratts Rust PVE is procedural, size 6,000 with seed 24680, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on Marratts Rust PVE?
No gather rate appears in the name Marratts Rust PVE. Groups can contain up to 8 players, the default in the game. combat training is the game mode, loot handed out; aim and PvP practice. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Marratts Rust PVE run?
The build on Marratts Rust PVE is Rust network protocol 2634 and build 167781, running on Windows. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Marratts Rust PVE online, and how reliable is it?
The server is up at the moment: Marratts Rust PVE is online. Its reported uptime dates the last restart to about 11 days 14 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Marratts Rust PVE located?
The NA tag is how Marratts Rust PVE lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.70.179.185:28015.
Does Marratts Rust PVE run smoothly?
It averaged 35 server fps over the last 48 hours, with a low of 35. The world held as many as 78,036 entities, buildings and deployables included. Memory use reached 9,872 MB at most. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Marratts Rust PVE?
Rust aim training servers, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that Marratts Rust PVE fits. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Marratts Rust PVE mean?
gmvanilla (Game mode): The vanilla survival game; mp10 (Max players): Slot count: 10; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^d (Combat training): The loot is handed to you for aim and PvP practice; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): In the server browser it sits under North America are the tags Marratts Rust PVE publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Marratts Rust PVE?
Press F1 in Rust to open the console, then enter client.connect 66.70.179.185:28015. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.