Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA
Offline NA 66.51.99.87:28030 checked 21d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 71% of all ranked servers, top 83% in NA, and #634 of the quad servers (top 77%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 03:34 UTC, in 2d 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 03:34 UTC25d ago | 2° | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe reached its peak 22 hours in.
What is the wipe schedule on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Too few wipes are recorded on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA to confirm its schedule; the tag is what the prediction follows. Due on Sunday 1 November at 03:34 UTC: the next wipe. The world it runs now dates from 25 days 2 hours ago. A weekly wipe is declared in its tags.
Population
How busy is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA went quiet 21 days 20 hours ago and is offline right now.
How does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA rank against other Rust servers?
Top 71% of ranked servers and #1,543 in North America: that is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA at #15,960 for player hours over seven days. The quad group puts it at #634.
Rules and settings
Which map does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA run?
A procedural map of size 3,000 with seed 1879, generated by the game, runs on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
2x gather is what Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA advertises in its name. Player groups are capped at 4 (quad). The server runs minigames & battle royale, parkour, battle royale, arenas and Bedwars. In the server browser it appears under Community, as a community server. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA run?
Rust network protocol 2634 and build 166652 is the build Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA runs, on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA online, and how reliable is it?
Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA is down just now; the last sighting was 21 days 20 hours ago. It was up 0 of 168 hours across the last 7 full days, or 0% of the time. The first record of it on Rust Heatmap is 4 October 2026.
Where is Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA located?
In North America, Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA lists itself with the NA tag. Rust Heatmap shows the location a server states. It does not look up the machine's location. You can reach it at 66.51.99.87:28030.
Lists and filters
Which Rust Heatmap lists and filters include Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
These Rust Heatmap lists include Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA: 2x Rust servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Battle royale ^j and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 2x.
What do the server tags on Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA mean?
These are the tags Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, run the same version: game protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^w (Weekly): Wipes run weekly; ^j (Battle royale): Gather loot, then fight as the zone closes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Dead Man's Cove 2x | 4 LIMIT | | 75% UPK | VANILLA?
Enter client.connect 66.51.99.87:28030 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.