Grub’s Warzone
Online NA 66.51.99.79:28040 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA, and #489 of the quad servers (top 59%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 22:27 UTC, in 16h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 22:27 UTC6d ago | 1° | – | running | 0 |
| Sun 11 Oct, 20:04 UTC17d ago | 2° | halved by day 2 | 11.1 days | 0 |
| Sun 11 Oct, 11:16 UTC17d ago | 2° | – | 0.4 days | 1 |
| Sat 10 Oct, 03:49 UTC19d ago | 2° | – | 1.3 days | 0 |
| Thu 24 Sep, 23:57 UTC34d ago | 1° | halved by day 3 | 15.2 days | 0 |
| Sun 20 Sep, 00:56 UTC39d ago | 1° | halved by day 1 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on Grub’s Warzone?
Its recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 2 when it did not hold.
What is the wipe schedule on Grub’s Warzone?
Too few wipes are recorded on Grub’s Warzone to confirm its schedule; the tag is what the prediction follows. Due on Thursday 29 October at 22:27 UTC: the next wipe. 6 days 7 hours ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is Grub’s Warzone?
The current population of Grub’s Warzone is 0, against 100 slots. The average across the last seven days is 0 players; the peak reached 1.
How does Grub’s Warzone rank against other Rust servers?
Seven-day player hours place Grub’s Warzone at #9,652, in the top 43% of ranked servers; within North America it is #1,255. The quad group puts it at #489.
Settings and rules
Which map does Grub’s Warzone run?
Grub’s Warzone runs a procedural map of size 3,000 with seed 131415, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Grub’s Warzone?
The name Grub’s Warzone does not specify a gather rate. Player groups are capped at 4 (quad). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. To join, you need Rust's premium status. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Grub’s Warzone run?
The build on Grub’s Warzone is Rust network protocol 2635 and build 168909, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Grub’s Warzone online, and how reliable is it?
Online now: Grub’s Warzone. About 6 days 6 hours ago is when it last restarted, by its own uptime figure. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is Grub’s Warzone located?
The NA tag is how Grub’s Warzone lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.99.79:28040 is its address.
Does Grub’s Warzone run smoothly?
Average server fps over the last 48 hours was 5; it never dropped below 5. Entities peaked at 50,959, counting buildings, deployables and all the rest of the world. Memory use reached 2,485 MB at most. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Grub’s Warzone?
These Rust Heatmap lists include Grub’s Warzone: Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week.
What do the server tags on Grub’s Warzone mean?
These are the tags Grub’s Warzone publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp100 (Max players): Slot count: 100; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): This build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): A region code is not set; ^w (Weekly): It wipes once a week; ^q (Premium): To join, you need Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it; sc1 (Custom tag): This is not a standard Rust tag: a plugin or the owner set it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join Grub’s Warzone?
To join by console, open it with F1 in Rust and enter client.connect 66.51.99.79:28040. Or press Launch Rust on this page, which connects you through Steam. To join, you need Rust's premium status.
