General Confusion Zombie PvE
Online NA 66.51.99.71:28070 checked 25m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 43% of all ranked servers, top 67% in NA, and #481 of the quad servers (top 58%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW26d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on General Confusion Zombie PvE?
At their busiest, its recent wipes averaged 2 players. 16 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on General Confusion Zombie PvE?
Once a month, with the force wipe, General Confusion Zombie PvE wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 26 days 7 hours ago the server made the world it is on now. Its tags state a wipe each month.
Population
How busy is General Confusion Zombie PvE?
General Confusion Zombie PvE currently has 0 of its 75 slots filled. A seven-day average of 0 players, with a peak of 1. Look at 08:00 UTC for the last 48 hours: that hour averaged 0 players.
How does General Confusion Zombie PvE rank against other Rust servers?
Seven-day player hours place General Confusion Zombie PvE at #9,647, in the top 43% of ranked servers; within North America it is #1,259. The quad group puts it at #481.
Rules and settings
Which map does General Confusion Zombie PvE run?
The map on General Confusion Zombie PvE is procedural, size 4,500 with seed 8858929, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on General Confusion Zombie PvE?
No gather rate appears in the name General Confusion Zombie PvE. A group can have at most 4 players (quad). The server runs pve, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does General Confusion Zombie PvE run?
Rust network protocol 2635 and build 168909 on Linux is what General Confusion Zombie PvE runs. To join, your game must match the protocol; Steam handles the update.
Is General Confusion Zombie PvE online, and how reliable is it?
The server is up at the moment: General Confusion Zombie PvE is online. About 19 hours ago is when it last restarted, by its own uptime figure. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 1 October 2026.
Where is General Confusion Zombie PvE located?
The NA tag is how General Confusion Zombie PvE lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.51.99.71:28070.
Does General Confusion Zombie PvE run smoothly?
The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 119,990, counting buildings, deployables and all the rest of the world. The highest memory use was 3,949 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include General Confusion Zombie PvE?
These Rust Heatmap lists include General Confusion Zombie PvE: Rust servers with zombies in the name, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.
What do the server tags on General Confusion Zombie PvE mean?
These are the tags General Confusion Zombie PvE publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp75 (Max players): This server has 75 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): In the server browser it sits under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join General Confusion Zombie PvE?
Press F1 in Rust to open the console, then enter client.connect 66.51.99.71:28070. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you.
