US | Ducks PVE Modded Server
Online NA 66.51.99.66:28055 checked 1h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW27d ago | 3° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on US | Ducks PVE Modded Server?
The average peak across its recent wipes is 3 players. 5 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on US | Ducks PVE Modded Server?
Once a month, with the force wipe, US | Ducks PVE Modded Server wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. 27 days ago the server made the world it is on now. Its tags state a wipe each month.
Player counts
How busy is US | Ducks PVE Modded Server?
The current population of US | Ducks PVE Modded Server is 2, against 25 slots. Averaged over the past week: 1 players, peaking at 4. Its busiest point in the last 48 hours was 16:00 UTC, averaging 3 players.
How does US | Ducks PVE Modded Server rank against other Rust servers?
On player hours over the last seven days, US | Ducks PVE Modded Server is #3,581 globally (top 16%) and #590 in North America.
Rules and settings
Which map does US | Ducks PVE Modded Server run?
The map on US | Ducks PVE Modded Server is procedural, size 4,500 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The map is called Custom Map.
What are the rules and settings on US | Ducks PVE Modded Server?
The name US | Ducks PVE Modded Server does not specify a gather rate. 8 players is the default group size, and that is the limit here. pve is the game mode, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Vanilla is the server's own description: unchanged rates, kits and rules: the game in Facepunch's own form. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does US | Ducks PVE Modded Server run?
Rust network protocol 2635 and build 168909 on Linux is what US | Ducks PVE Modded Server runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is US | Ducks PVE Modded Server online, and how reliable is it?
Online now: US | Ducks PVE Modded Server. Its reported uptime dates the last restart to about 6 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. Rust Heatmap has had it on record since 13 September 2026.
Where is US | Ducks PVE Modded Server located?
With its NA tag, US | Ducks PVE Modded Server lists itself in North America. Rust Heatmap shows the location a server states. It does not look up the machine's location. To connect, use 66.51.99.66:28055.
Does US | Ducks PVE Modded Server run smoothly?
It averaged 47 server fps over the last 48 hours, with a low of 10. Buildings, deployables and the rest of the world came to as much as 116,369 entities. At its peak it held 4,145 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include US | Ducks PVE Modded Server?
The Rust Heatmap lists that US | Ducks PVE Modded Server fits are: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. Filtering the list by Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on US | Ducks PVE Modded Server mean?
The game's server browser reads the tags US | Ducks PVE Modded Server publishes: gmrust (Game mode): Survival in the standard Rust form; mp25 (Max players): This server has 25 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): This build is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^v (Vanilla): Unchanged rates, kits and rules: the game in Facepunch's own form; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
How to join
How do I join US | Ducks PVE Modded Server?
Press F1 in Rust to open the console, then enter client.connect 66.51.99.66:28055. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. https://discord.com/invite/7sctTtNb8N is where its website is.
