Rust HeatmapInfrared · players
IR live Players40,450 Servers11,620 Warm3,014 Fresh wipes · 3h88 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Ya Dig It

Online 66.51.99.64:28045 checked 12m ago

monthly wipes moddedoxidepremium
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Mon 08:00flare: a wipe in that hourWed 06:00
0
7-day average
peak –
#15,412
rank
top 69%
14d ago
last wipe
monthly schedule
8d 11h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Li3Server performance

0246808:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep2 Oct9 Oct15 Oct22 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

17 days
usual gap
between real wipes
2
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 2

Coming wipes

8d 11h
Thu 5 Nov, 19:00 UTC
FW
36d 11h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 13 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 30 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 18:55 UTC14d ago 1 – running 0
Sat 26 Sep, 18:04 UTC31d ago 2 halved by day 2 17 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
47 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
24 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 67 on average
9 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 62 on average
83 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 60 on average
190 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
EU · groups of 16+ · monthly · 58 on average
5 / 1000

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Ya Dig It?

Its recent wipes drew an average peak of 2 players. 30 hours into the latest wipe, player numbers topped out. Above half the peak until the next wipe: that held in 0% of its recent wipes. By day 2 it was below half in the wipes that did not hold.

What is the wipe schedule on Ya Dig It?

Once a month, with the force wipe, Ya Dig It wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 14 days 12 hours ago. Its tags state a wipe each month.

Player counts

How busy is Ya Dig It?

Ya Dig It currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.

How does Ya Dig It rank against other Rust servers?

Player hours over seven days put Ya Dig It at #15,412, in the top 69% of ranked servers.

Map and rules

Which map does Ya Dig It run?

The map on Ya Dig It is procedural, size 6,000 with seed 1, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.

What are the rules and settings on Ya Dig It?

A gather rate is not given in the name Ya Dig It. Groups can contain up to 8 players, the default in the game. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins run on this server. To join, you need Rust's premium status. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Ya Dig It run?

Rust network protocol 2634 and build 167781 on Linux is what Ya Dig It runs. Your game must run the same protocol to join, and Steam takes care of updating it.

Is Ya Dig It online, and how reliable is it?

The server is up at the moment: Ya Dig It is online. Its reported uptime dates the last restart to about 5 days 17 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. The first record of it on Rust Heatmap is 26 September 2026.

Where is Ya Dig It located?

No region is published by Ya Dig It. Rust Heatmap shows the location a server states. It does not look up the machine's location. 66.51.99.64:28045 is its address.

Does Ya Dig It run smoothly?

It averaged 5 server fps over the last 48 hours, with a low of 5. Entities peaked at 377,198, counting buildings, deployables and all the rest of the world. Memory use reached 7,130 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Ya Dig It?

The Rust Heatmap lists that Ya Dig It fits are: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.

What do the server tags on Ya Dig It mean?

The game's server browser reads the tags Ya Dig It publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): To join, run the same version: game protocol 2634; cs167781 (Build): The game build here is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^q (Premium): To join, you need Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.

Connect

How do I join Ya Dig It?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.64:28045. Alternatively, join from this page with Launch Rust: it opens Rust through Steam and connects you. To join, you need Rust's premium status.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit At most 8 per team: the default the game ships with.
v2634
Protocol To join, run the same version: game protocol 2634.
cs167781
Build The game build here is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^q
Premium To join, you need Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.