Rust HeatmapInfrared · players
IR live Players32,393 Servers11,620 Warm2,767 Fresh wipes · 3h69 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Test

Online 66.51.99.64:28035 checked 12m ago

monthly wipes moddedoxide
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Tue 06:00flare: a wipe in that hourThu 03:00
0
7-day average
peak 1
#14,530
rank
top 65%
27d ago
last wipe
monthly schedule
7d 13h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 12m ago

Li2Players

AveragePeak
0123406:0015:0000:0008:0017:0003:00

Hourly average and peak, UTC.

Li3Server performance

0246806:0015:0000:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct21 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

0.6 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes

Coming wipes

7d 13h
Thu 5 Nov, 19:00 UTC
FW
35d 13h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:57 UTC FW27d ago 1 – running 0
Thu 1 Oct, 04:17 UTC28d ago 1 – 0.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
16 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 79 on average
51 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 70 on average
36 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
EU · groups of 16+ · monthly · 66 on average
5 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 64 on average
51 / 1000

LogQuick answers

from the figures on this page

Wipe schedule

What does wipe day look like on Test?

Its recent wipes drew an average peak of 1 players. The crowd on the latest wipe reached its peak 1 hours in.

What is the wipe schedule on Test?

A single monthly wipe, the force wipe, is all Test runs. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. 27 days 11 hours ago the server made the world it is on now. Its tags state a wipe each month.

Player counts

How busy is Test?

The current population of Test is 0, against 50 slots. A seven-day average of 0 players, with a peak of 1.

How does Test rank against other Rust servers?

Player hours over seven days put Test at #14,530, in the top 65% of ranked servers.

Settings and rules

Which map does Test run?

Test runs a procedural map of size 5,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. The name of the map is: Custom Map.

What are the rules and settings on Test?

No gather rate appears in the name Test. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.

Location and uptime

Which version of Rust does Test run?

Rust network protocol 2635 and build 168909 on Linux is what Test runs. To join, your game must match the protocol; Steam handles the update.

Is Test online, and how reliable is it?

Online now: Test. Its reported uptime dates the last restart to about 6 days 6 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 13 September 2026.

Where is Test located?

Nothing about a region comes from Test. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.99.64:28035 is its address.

Does Test run smoothly?

The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 124,959, counting buildings, deployables and all the rest of the world. Memory use reached 6,722 MB at most. What players call lag is low fps together with a growing entity count.

Lists and filters

Which Rust Heatmap lists and filters include Test?

These Rust Heatmap lists include Test: Modded Rust servers, by live population. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What do the server tags on Test mean?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by settings or plugins, so it sits under Modded. The top of this page also shows the tags for players now, the queue and when the world was made.

How to join

How do I join Test?

Enter client.connect 66.51.99.64:28035 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard rules.
mp50
Max players The slot count is 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs game protocol 2635, so your game has to match it.
cs168909
Build Build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by settings or plugins, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.