[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+
Online NA 66.51.99.56:28000 checked 19m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 36% of all ranked servers, top 63% in NA, and #444 of the quad servers (top 54%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 23:57 UTC52m ago | – | – | running | 0 |
| Sun 25 Oct, 21:24 UTC4d ago | 1° | – | – | 0 |
| Sat 24 Oct, 01:16 UTC5d ago | 1° | – | 1.8 days | 0 |
| Fri 16 Oct, 00:12 UTC14d ago | 1° | halved by day 2 | 8 days | 0 |
| Sun 11 Oct, 20:40 UTC18d ago | 5° | halved by day 1 | 4.1 days | 1 |
| Sat 10 Oct, 00:31 UTC20d ago | 1° | – | 1.8 days | 0 |
| Thu 1 Oct, 18:20 UTC FW28d ago | 0° | – | 8.3 days | 0 |
| Mon 21 Sep, 21:54 UTC38d ago | 2° | halved by day 1 | 9.9 days | 0 |
| Thu 17 Sep, 19:06 UTC42d ago | 1° | halved by day 2 | 4.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
The average peak across its recent wipes is 1 players. The crowd on the latest wipe reached its peak 1 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 1.5 it was below half in the wipes that did not hold.
What is the wipe schedule on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs a wipe schedule of every other Thursday at 23:57, every other Saturday at 01:16 and every other Sunday at 21:24 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 52 minutes ago the server made the world it is on now. A weekly wipe is declared in its tags.
Player counts
How busy is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
The current population of [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is 1, against 100 slots. Averaged over the past week: 0 players, peaking at 1.
How does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ rank against other Rust servers?
On player hours over the last seven days, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is #8,118 globally (top 36%) and #1,171 in North America. Ranked against other quad servers, it comes in at #444.
Map and rules
Which map does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run?
A procedural map of size 2,350 with seed 87492680, generated by the game, runs on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+'s name indicates a gather rate of 2x. Player groups are capped at 4 (quad). The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
About the server
Which version of Rust does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run?
Rust network protocol 2635 and build 168909 on Linux is what [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs. To join, your game must match the protocol; Steam handles the update.
Is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ online, and how reliable is it?
The server is up at the moment: [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is online. The uptime it reports puts the last restart at about 4 days 1 hours ago. 143 of 168 hours up over the last 7 full days, which is 85%. It first appears in Rust Heatmap records on 13 September 2026.
Where is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ located?
In North America, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. You can reach it at 66.51.99.56:28000.
Does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 5. Buildings, deployables and the rest of the world came to as much as 46,088 entities. The highest memory use was 2,941 MB. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
The Rust Heatmap lists that [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ fits are: 2x Rust servers, Modded Rust servers, by live population and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.
What do the server tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^w (Weekly): A wipe every week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it are the tags [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?
Enter client.connect 66.51.99.56:28000 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. You can find it online at https://discord.com/invite/uz6kM6pUqq.