Jimmy Valmer's Stuff
Online EU 66.51.99.55:28095 checked 2h ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 21:53 UTC4d ago | 1° | – | running | 1 |
| Thu 22 Oct, 19:45 UTC5d ago | 1° | – | 1.1 days | 0 |
| Tue 20 Oct, 21:20 UTC7d ago | 1° | – | 1.9 days | 0 |
| Sun 18 Oct, 22:46 UTC9d ago | 1° | – | 1.9 days | 0 |
| Sat 17 Oct, 16:59 UTC11d ago | 1° | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Jimmy Valmer's Stuff?
The average peak across its recent wipes is 1 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Jimmy Valmer's Stuff?
Once a month, with the force wipe, Jimmy Valmer's Stuff wipes. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 4 days 21 hours ago. A monthly wipe is what its tags declare.
Population
How busy is Jimmy Valmer's Stuff?
Of 50 slots on Jimmy Valmer's Stuff, 0 are in use right now. A seven-day average of 0 players, with a peak of 1. Look at 01:00 UTC for the last 48 hours: that hour averaged 0 players.
How does Jimmy Valmer's Stuff rank against other Rust servers?
Seven-day player hours place Jimmy Valmer's Stuff at #8,201, in the top 37% of ranked servers; within Europe it is #2,116.
Settings and rules
Which map does Jimmy Valmer's Stuff run?
A procedural map of size 3,000 with seed 536306686, generated by the game, runs on Jimmy Valmer's Stuff. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Jimmy Valmer's Stuff?
A gather rate is not given in the name Jimmy Valmer's Stuff. 8 players is the default group size, and that is the limit here. The server runs survival, gather, build and raid in the standard game. Players can fight each other, and raids are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does Jimmy Valmer's Stuff run?
Rust network protocol 2635 and build 168909 is the build Jimmy Valmer's Stuff runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Jimmy Valmer's Stuff online, and how reliable is it?
Online now: Jimmy Valmer's Stuff. The uptime it reports puts the last restart at about 39 hours ago. It was up 168 of 168 hours across the last 7 full days, or 100% of the time. Rust Heatmap has had it on record since 17 October 2026.
Where is Jimmy Valmer's Stuff located?
With its EU tag, Jimmy Valmer's Stuff lists itself in Europe. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.99.55:28095 is its address.
Does Jimmy Valmer's Stuff run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 3. The world held as many as 178,096 entities, buildings and deployables included. Memory use reached 3,752 MB at most. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Jimmy Valmer's Stuff?
The Rust Heatmap lists that Jimmy Valmer's Stuff fits are: EU Rust servers, busiest first and Modded Rust servers, by live population. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on Jimmy Valmer's Stuff mean?
These are the tags Jimmy Valmer's Stuff publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): The server browser lists it under Europe. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Jimmy Valmer's Stuff?
To join by console, open it with F1 in Rust and enter client.connect 66.51.99.55:28095. Or press Launch Rust on this page, which connects you through Steam.
