Deer Path Servers
Online NA 66.51.99.55:28000 checked 11m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers, top 81% in NA, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 06:36 UTC12d ago | 0° | – | running | 0 |
| Fri 25 Sep, 11:14 UTC34d ago | 1° | halved by day 5 | 21.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Deer Path Servers?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe reached its peak 0 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. By day 5 it was below half in the wipes that did not hold.
What is the wipe schedule on Deer Path Servers?
A single monthly wipe, the force wipe, is all Deer Path Servers runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 12 days 4 hours ago the server made the world it is on now. A monthly wipe is what its tags declare.
Population
How busy is Deer Path Servers?
Deer Path Servers currently has 0 of its 50 slots filled. A seven-day average of 0 players.
How does Deer Path Servers rank against other Rust servers?
Top 69% of ranked servers and #1,507 in North America: that is Deer Path Servers at #15,323 for player hours over seven days. Ranked against other quad servers, it comes in at #620.
Rules and settings
Which map does Deer Path Servers run?
Deer Path Servers runs a procedural map of size 4,500 with seed 1673229444, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page.
What are the rules and settings on Deer Path Servers?
No gather rate appears in the name Deer Path Servers. A group can have at most 4 players (quad). softcore is the game mode, A more forgiving Facepunch mode, keeping part of your loot. Combat between players and raiding are both possible. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins run on this server. VAC is on, which is Valve's anti-cheat.
Server details
Which version of Rust does Deer Path Servers run?
Rust network protocol 2634 and build 167781 on Linux is what Deer Path Servers runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is Deer Path Servers online, and how reliable is it?
The server is up at the moment: Deer Path Servers is online. About 6 days 22 hours ago is when it last restarted, by its own uptime figure. 167 of 168 hours up over the last 7 full days, which is 99%. It first appears in Rust Heatmap records on 25 September 2026.
Where is Deer Path Servers located?
The NA tag is how Deer Path Servers lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.99.55:28000 is its address.
Does Deer Path Servers run smoothly?
Average server fps over the last 48 hours was 5; it never dropped below 5. Entities peaked at 123,643, counting buildings, deployables and all the rest of the world. The highest memory use was 4,675 MB. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include Deer Path Servers?
Rust roleplay servers, Modded Rust servers, by live population and North America server heatmap are the Rust Heatmap lists that Deer Path Servers fits. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Deer Path Servers mean?
gmsoftcore (Game mode): Softcore rules, which are easier; mp50 (Max players): This server has 50 slots; ts4 (Group limit): A team holds no more than 4; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code is blank; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^s (Softcore): Softcore mode from Facepunch: on death you keep part of your inventory; ^r (Roleplay): A server for roleplay; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by settings or plugins, so it sits under Modded; NA (North America): North America is where the server browser puts it are the tags Deer Path Servers publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join Deer Path Servers?
To join by console, open it with F1 in Rust and enter client.connect 66.51.99.55:28000. Or press Launch Rust on this page, which connects you through Steam.
