HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B
Offline NA 66.51.99.4:28025 checked 25d ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 68% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:09 UTC FW26d ago | 4° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
At their busiest, its recent wipes averaged 4 players. 27 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
A single monthly wipe, the force wipe, is all HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B runs. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. 26 days 23 hours ago the server made the world it is on now.
Population
How busy is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
The last time HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B was seen was 25 days 12 hours ago, and it is offline now.
How does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B rank against other Rust servers?
Top 68% of ranked servers and #1,532 in North America: that is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B at #15,524 for player hours over seven days.
Settings and rules
Which map does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B run?
The map on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B is procedural, size 4,500 with seed 1337, generated by the game. The map is the same for a given size and seed, so RustMaps can show it from this page. You play on a map named Custom Map.
What are the rules and settings on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
According to its name, HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B has a 5x gather rate. The group limit is 8 players, which is the game's default. pve is the game mode, other players cannot be fought. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B run?
Rust network protocol 2634 and build 166652 is the build HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B online, and how reliable is it?
HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B is down just now; the last sighting was 25 days 12 hours ago. 0 of 168 hours up over the last 7 full days, which is 0%. Rust Heatmap has had it on record since 13 September 2026.
Where is HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B located?
In North America, HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.99.4:28025 is its address.
Tags
Which Rust Heatmap lists and filters include HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
The Rust Heatmap lists that HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B fits are: 5x Rust servers, listed by population, Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.
What do the server tags on HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B mean?
These are the tags HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B publishes for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): Your game must match protocol 2634 to get in; cs166652 (Build): The game build here is 166652; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^p (PvE): PvE: the danger is the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join HighMiles 5x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLoot|Weed|B?
To join by console, open it with F1 in Rust and enter client.connect 66.51.99.4:28025. Or press Launch Rust on this page, which connects you through Steam. The server's site sits at https://highs-pve-server.paynow.store/.
