Sopwith's Small Maps - Weekly (usually)
Online NA 66.51.99.40:28075 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 37% of all ranked servers, top 64% in NA, and #427 of the trio servers (top 68%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 02:42 UTC, in 2h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 27 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 02:42 UTC13d ago | 2° | – | running | 1 |
| Wed 7 Oct, 23:03 UTC21d ago | 1° | halved by day 3 | 7.2 days | 0 |
| Wed 7 Oct, 08:52 UTC21d ago | 2° | – | 0.6 days | 1 |
| Tue 6 Oct, 23:57 UTC21d ago | 2° | – | 0.4 days | 1 |
| Mon 5 Oct, 07:12 UTC23d ago | 1° | – | 1.7 days | 1 |
| Fri 2 Oct, 00:06 UTC26d ago | 1° | halved by day 2 | 3.3 days | 0 |
| Thu 24 Sep, 03:31 UTC34d ago | 1° | held half | 7.9 days | 0 |
| Thu 17 Sep, 05:31 UTC41d ago | 3° | halved by day 2 | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Sopwith's Small Maps - Weekly (usually)?
The average peak across its recent wipes is 2 players. 27 hours into the latest wipe, player numbers topped out. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2.5 it was below half in the wipes that did not hold.
What is the wipe schedule on Sopwith's Small Maps - Weekly (usually)?
Its tag guides the prediction because Sopwith's Small Maps - Weekly (usually)'s wipe record is too thin to confirm the schedule. Due on Thursday 29 October at 02:42 UTC: the next wipe. The world it runs now dates from 13 days 21 hours ago. A weekly wipe is declared in its tags.
Player counts
How busy is Sopwith's Small Maps - Weekly (usually)?
Sopwith's Small Maps - Weekly (usually) currently has 0 of its 50 slots filled. A seven-day average of 0 players, with a peak of 3.
How does Sopwith's Small Maps - Weekly (usually) rank against other Rust servers?
Seven-day player hours place Sopwith's Small Maps - Weekly (usually) at #8,305, in the top 37% of ranked servers; within North America it is #1,186. Ranked against other trio servers, it comes in at #427.
Settings and rules
Which map does Sopwith's Small Maps - Weekly (usually) run?
A procedural map of size 2,500 with seed 1359267264, generated by the game, runs on Sopwith's Small Maps - Weekly (usually). From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Sopwith's Small Maps - Weekly (usually)?
The name Sopwith's Small Maps - Weekly (usually) does not specify a gather rate. A group can have at most 3 players (trio). The server runs survival, standard play: gathering, building and raiding. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Location and uptime
Which version of Rust does Sopwith's Small Maps - Weekly (usually) run?
Rust network protocol 2635 and build 168909 on Linux is what Sopwith's Small Maps - Weekly (usually) runs. Steam updates your game for you, and the protocol has to match for you to join.
Is Sopwith's Small Maps - Weekly (usually) online, and how reliable is it?
Online now: Sopwith's Small Maps - Weekly (usually). The uptime it reports puts the last restart at about 22 hours ago. 168 of 168 hours up over the last 7 full days, which is 100%. It first appears in Rust Heatmap records on 13 September 2026.
Where is Sopwith's Small Maps - Weekly (usually) located?
The NA tag is how Sopwith's Small Maps - Weekly (usually) lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.99.40:28075.
Does Sopwith's Small Maps - Weekly (usually) run smoothly?
It averaged 5 server fps over the last 48 hours, with a low of 5. The world held as many as 30,213 entities, buildings and deployables included. The highest memory use was 1,519 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include Sopwith's Small Maps - Weekly (usually)?
These Rust Heatmap lists include Sopwith's Small Maps - Weekly (usually): Trio Rust servers, Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
What do the server tags on Sopwith's Small Maps - Weekly (usually) mean?
The game's server browser reads the tags Sopwith's Small Maps - Weekly (usually) publishes: gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): Slot count: 50; ts3 (Group limit): The team limit is 3; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): The game build here is 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^w (Weekly): Wipes run weekly; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): The server browser lists it under North America. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join Sopwith's Small Maps - Weekly (usually)?
To join by console, open it with F1 in Rust and enter client.connect 66.51.99.40:28075. Or press Launch Rust on this page, which connects you through Steam.
