REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]
Online NA 66.51.99.38:28005 checked 9m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 24% of all ranked servers, top 48% in NA, and #326 of the quad servers (top 39%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 01:55 UTC5d ago | 2° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
At their busiest, its recent wipes averaged 2 players. 6 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
Once a month, with the force wipe, REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] wipes. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world it runs now dates from 5 days 5 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] currently has 1 of its 50 slots filled. The average across the last seven days is 0 players; the peak reached 3. Look at 07:00 UTC for the last 48 hours: that hour averaged 3 players.
How does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] rank against other Rust servers?
Seven-day player hours place REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] at #5,290, in the top 24% of ranked servers; within North America it is #894. The quad group puts it at #326.
Settings and rules
Which map does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] run?
REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] runs a procedural map of size 3,500 with seed 108205031, generated by the game. You can look at the map on RustMaps from this page: the same size and seed give the same map.
What are the rules and settings on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]'s name indicates a gather rate of 1.25x. A group can have at most 4 players (quad). pve is the game mode, no combat against other players. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are in use. VAC is on, which is Valve's anti-cheat.
Location and uptime
Which version of Rust does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] run?
Rust network protocol 2635 and build 168909 on Linux is what REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] runs. Your game must run the same protocol to join, and Steam takes care of updating it.
Is REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] online, and how reliable is it?
The server is up at the moment: REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] is online. Its reported uptime dates the last restart to about 3 days 5 hours ago. 117 of 168 hours up over the last 7 full days, which is 70%. It first appears in Rust Heatmap records on 13 September 2026.
Where is REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] located?
In North America, REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] lists itself with the NA tag. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.99.38:28005 is its address.
Does REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] run smoothly?
Average server fps over the last 48 hours was 10; it never dropped below 5. Buildings, deployables and the rest of the world came to as much as 73,849 entities. The highest memory use was 3,127 MB. Players feel lag when fps falls and the entity count climbs.
Lists and filters
Which Rust Heatmap lists and filters include REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
These Rust Heatmap lists include REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]: Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap. These are the filters that return it on the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): The slot count is 50; ts4 (Group limit): The team limit is 4; v2635 (Protocol): The server runs game protocol 2635, so your game has to match it; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): No player fighting here: the world is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): In the server browser it sits under North America are the tags REQUIEM [1.25X | 75 SLOTS | LIGHT MODS] publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
How to join
How do I join REQUIEM [1.25X | 75 SLOTS | LIGHT MODS]?
To join by console, open it with F1 in Rust and enter client.connect 66.51.99.38:28005. Or press Launch Rust on this page, which connects you through Steam.
