Naked Test Ground
Online EU 66.51.99.23:28025 checked 6m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 34% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 23:34 UTC13d ago | 1° | – | running | 1 |
| Mon 5 Oct, 00:30 UTC24d ago | 1° | halved by day 1 | 11 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Naked Test Ground?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 1.
What is the wipe schedule on Naked Test Ground?
A single monthly wipe, the force wipe, is all Naked Test Ground runs. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 13 days 1 hours ago. The tags list one wipe a month.
Player counts
How busy is Naked Test Ground?
The current population of Naked Test Ground is 1, against 20 slots. Averaged over the past week: 0 players, peaking at 1. Its busiest point in the last 48 hours was 01:00 UTC, averaging 1 players.
How does Naked Test Ground rank against other Rust servers?
On player hours over the last seven days, Naked Test Ground is #7,667 globally (top 34%) and #2,060 in Europe.
Map and rules
Which map does Naked Test Ground run?
Naked Test Ground runs a procedural map of size 2,000 with seed 1337, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map. You play on a map named Custom Map.
What are the rules and settings on Naked Test Ground?
The name Naked Test Ground does not specify a gather rate. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. Combat between players and raiding are both possible. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins run on this server. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does Naked Test Ground run?
Rust network protocol 2635 and build 168909 is the build Naked Test Ground runs, on Linux. To join, your game must match the protocol; Steam handles the update.
Is Naked Test Ground online, and how reliable is it?
Right now Naked Test Ground shows as online. The uptime it reports puts the last restart at about 5 days ago. 167 of 168 hours up over the last 7 full days, which is 99%. The first record of it on Rust Heatmap is 13 September 2026.
Where is Naked Test Ground located?
With its EU tag, Naked Test Ground lists itself in Europe. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. To connect, use 66.51.99.23:28025.
Does Naked Test Ground run smoothly?
The last 48 hours brought an average of 9 server fps and a floor of 5. Entities peaked at 17,450, counting buildings, deployables and all the rest of the world. At its peak it held 1,508 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Tags
Which Rust Heatmap lists and filters include Naked Test Ground?
EU Rust servers, busiest first and Modded Rust servers, by live population are the Rust Heatmap lists that Naked Test Ground fits. These are the filters that return it on the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Naked Test Ground mean?
gmrust (Game mode): Rust survival, standard rules; mp20 (Max players): The slot count is 20; ts8 (Group limit): At most 8 per team: the default the game ships with; v2635 (Protocol): Your game must match protocol 2635 to get in; cs168909 (Build): The game build here is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; EU (Europe): In the server browser it sits under Europe are the tags Naked Test Ground publishes, and the server browser reads them. Also in the tags, shown at the top of this page: players now, the queue and the time the world was made.
Connect
How do I join Naked Test Ground?
Enter client.connect 66.51.99.23:28025 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
