[US] ZULU // PVE-PVP
Online NA 66.51.99.155:28020 checked 8m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 21% of all ranked servers, top 42% in NA, and #289 of the quad servers (top 35%). Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 04:01 UTC7d ago | 2° | – | running | 0 |
| Sat 17 Oct, 04:01 UTC12d ago | 4° | halved by day 3 | 5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe schedule
What does wipe day look like on [US] ZULU // PVE-PVP?
At their busiest, its recent wipes averaged 3 players. The crowd on the latest wipe reached its peak 12 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 3.
What is the wipe schedule on [US] ZULU // PVE-PVP?
The only wipe on [US] ZULU // PVE-PVP is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world in play now was made 7 days 11 hours ago. The tags list one wipe a month.
Population
How busy is [US] ZULU // PVE-PVP?
Of 100 slots on [US] ZULU // PVE-PVP, 1 are in use right now. Averaged over the past week: 0 players, peaking at 3. Its busiest point in the last 48 hours was 22:00 UTC, averaging 1 players.
How does [US] ZULU // PVE-PVP rank against other Rust servers?
Top 21% of ranked servers and #787 in North America: that is [US] ZULU // PVE-PVP at #4,604 for player hours over seven days. Ranked against other quad servers, it comes in at #289.
Rules and settings
Which map does [US] ZULU // PVE-PVP run?
A procedural map of size 4,096 with seed 1337, generated by the game, runs on [US] ZULU // PVE-PVP. The map is the same for a given size and seed, so RustMaps can show it from this page. The name of the map is: Custom Map.
What are the rules and settings on [US] ZULU // PVE-PVP?
A gather rate is not given in the name [US] ZULU // PVE-PVP. 4 players is the maximum group size (quad). The server runs pve, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, turned on.
Server details
Which version of Rust does [US] ZULU // PVE-PVP run?
The build on [US] ZULU // PVE-PVP is Rust network protocol 2635 and build 167781, running on Linux. Your game must run the same protocol to join, and Steam takes care of updating it.
Is [US] ZULU // PVE-PVP online, and how reliable is it?
Online now: [US] ZULU // PVE-PVP. Its reported uptime dates the last restart to about 9 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. The first record of it on Rust Heatmap is 5 October 2026.
Where is [US] ZULU // PVE-PVP located?
With its NA tag, [US] ZULU // PVE-PVP lists itself in North America. What Rust Heatmap shows is where a server says it is. Where the machine stands is not looked up. 66.51.99.155:28020 is its address.
Does [US] ZULU // PVE-PVP run smoothly?
It averaged 9 server fps over the last 48 hours, with a low of 5. Buildings, deployables and the rest of the world came to as much as 165,454 entities. At its peak it held 4,145 MB of memory. What players call lag is low fps together with a growing entity count.
Lists and filters
Which Rust Heatmap lists and filters include [US] ZULU // PVE-PVP?
Modded Rust servers, by live population, Best Rust PvE servers and North America server heatmap are the Rust Heatmap lists that [US] ZULU // PVE-PVP fits. Filtering the list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.
What do the server tags on [US] ZULU // PVE-PVP mean?
gmrust (Game mode): Survival in the standard Rust form; mp100 (Max players): The slot count is 100; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, run the same version: game protocol 2635; cs167781 (Build): The game build here is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^p (PvE): The world provides the danger, since players do not fight each other; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Settings or plugins alter the game, which puts it under Modded; NA (North America): North America is where the server browser puts it are the tags [US] ZULU // PVE-PVP publishes, and the server browser reads them. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
Connect
How do I join [US] ZULU // PVE-PVP?
Enter client.connect 66.51.99.155:28020 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you.
