foosville
Online 66.51.98.74:28020 checked 7m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:19 UTC25d ago | 1° | – | running | 0 |
| Fri 18 Sep, 22:17 UTC40d ago | 1° | halved by day 11 | 14.8 days | 0 |
| Fri 18 Sep, 02:53 UTC41d ago | 1° | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on foosville?
Its recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that did not hold, numbers dropped below half by day 11.
What is the wipe schedule on foosville?
The only wipe on foosville is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; that is its next wipe. The world it runs now dates from 25 days 14 hours ago. A monthly wipe is what its tags declare.
Player counts
How busy is foosville?
The current population of foosville is 0, against 50 slots. The average across the last seven days is 0 players.
How does foosville rank against other Rust servers?
Ranked #15,335 on seven-day player hours, foosville is in the top 69% of all ranked servers.
Rules and settings
Which map does foosville run?
The map on foosville is procedural, size 5,000 with seed 511451832, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on foosville?
No gather rate appears in the name foosville. Groups can contain up to 8 players, the default in the game. The server runs survival, standard play: gathering, building and raiding. Combat between players and raiding are both possible. In the server browser it is Modded, meaning plugins or settings modify the game. Oxide plugins are in use. Joining requires premium status in Rust. The server has VAC, Valve's anti-cheat, turned on.
About the server
Which version of Rust does foosville run?
Rust network protocol 2634 and build 167781 is the build foosville runs, on Linux. Steam updates your game for you, and the protocol has to match for you to join.
Is foosville online, and how reliable is it?
The server is up at the moment: foosville is online. The uptime it reports puts the last restart at about 6 days 17 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. Rust Heatmap has had it on record since 13 September 2026.
Where is foosville located?
Nothing about a region comes from foosville. Rust Heatmap shows the location a server states. It does not look up the machine's location. 66.51.98.74:28020 is its address.
Does foosville run smoothly?
The last 48 hours brought an average of 5 server fps and a floor of 5. Entities peaked at 147,549, counting buildings, deployables and all the rest of the world. At its peak it held 4,929 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Lists and filters
Which Rust Heatmap lists and filters include foosville?
These Rust Heatmap lists include foosville: Modded Rust servers, by live population. Filtering the list by Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly brings it up.
What do the server tags on foosville mean?
These are the tags foosville publishes for the game's server browser to read: gmrust (Game mode): Rust survival, standard rules; mp50 (Max players): This server has 50 slots; ts8 (Group limit): At most 8 per team: the default the game ships with; v2634 (Protocol): Your game must match protocol 2634 to get in; cs167781 (Build): This build is 167781; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and follows Facepunch's force wipe; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game. Players now, the queue and the world's creation time sit in the tags as well and appear at the top of this page.
How to join
How do I join foosville?
Enter client.connect 66.51.98.74:28020 in the console, opened with F1 in Rust. Or use Launch Rust here, which opens the game through Steam and connects you. Joining requires premium status in Rust.
