Deep Sea Sask
Online 66.51.98.56:28045 checked 10m ago
Li2Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Li3Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Li4Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Bx1Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Bx2Wipes
newest first · each peak a flare-up, on one √ span to its biggest| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 20:11 UTC7d ago | 0° | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Bx6Similar servers
the same kind of game, then region, group limit, rate and wipesLogQuick answers
from the figures on this pageWipe day
What does wipe day look like on Deep Sea Sask?
Its recent wipes drew an average peak of 0 players. 0 hours into the latest wipe, player numbers topped out.
What is the wipe schedule on Deep Sea Sask?
The only wipe on Deep Sea Sask is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes, and that is its next wipe, as for every Rust server. The world in play now was made 7 days 7 hours ago. The tags list one wipe a month.
Population
How busy is Deep Sea Sask?
Deep Sea Sask currently has 0 of its 50 slots filled. Averaged over the past week: 0 players.
How does Deep Sea Sask rank against other Rust servers?
Ranked #15,358 on seven-day player hours, Deep Sea Sask is in the top 69% of all ranked servers.
Map and rules
Which map does Deep Sea Sask run?
Deep Sea Sask runs a procedural map of size 3,400 with seed 1410202462, generated by the game. From this page you can view the map on RustMaps, since the same size and seed give the same map.
What are the rules and settings on Deep Sea Sask?
A gather rate is not given in the name Deep Sea Sask. 8 players is the default group size, and that is the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight other players and raid their bases. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. Anti-cheat: Valve's VAC is on.
Server details
Which version of Rust does Deep Sea Sask run?
Rust network protocol 2634 and build 167781 on Linux is what Deep Sea Sask runs. To join, your game must match the protocol; Steam handles the update.
Is Deep Sea Sask online, and how reliable is it?
Online now: Deep Sea Sask. Its reported uptime dates the last restart to about 6 days 13 hours ago. 167 of 168 hours up over the last 7 full days, which is 99%. Rust Heatmap has had it on record since 1 October 2026.
Where is Deep Sea Sask located?
Nothing about a region comes from Deep Sea Sask. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. 66.51.98.56:28045 is its address.
Does Deep Sea Sask run smoothly?
The last 48 hours brought an average of 5 server fps and a floor of 5. The world held as many as 60,965 entities, buildings and deployables included. At its peak it held 2,656 MB of memory. What players call lag is low fps together with a growing entity count.
Tags
Which Rust Heatmap lists and filters include Deep Sea Sask?
Modded Rust servers, by live population are the Rust Heatmap lists that Deep Sea Sask fits. Filtering the list by Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks brings it up.
What do the server tags on Deep Sea Sask mean?
gmrust (Game mode): Survival in the standard Rust form; mp50 (Max players): This server has 50 slots; ts8 (Group limit): The game default applies: 8 per team at most; v2634 (Protocol): The server runs game protocol 2634, so your game has to match it; cs167781 (Build): Build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Settings or plugins alter the game, which puts it under Modded are the tags Deep Sea Sask publishes, and the server browser reads them. The top of this page also shows the tags for players now, the queue and when the world was made.
Connect
How do I join Deep Sea Sask?
To join by console, open it with F1 in Rust and enter client.connect 66.51.98.56:28045. Or press Launch Rust on this page, which connects you through Steam.
