Rust HeatmapInfrared · players
IR live Players44,366 Servers11,668 Warm2,905 Fresh wipes · 3h100 Frameevery 5 min
‹ All serversThermal scan
REC Thermal scan · 48 h Sp1 0° now Linear · 0–50° · slots

Not So Friendly POP!

Online NA 66.51.98.50:28010 checked 11m ago

teams off monthly wipes moddedoxidehardcore
Sp1 · players now 0/ 50
0% full
Li1 · players, the last 48 hours · hourly average, UTC
Wed 04:00flare: a wipe in that hourFri 01:00
0
7-day average
peak –
#15,264
rank
top 69% · #1493 in NA
27d ago
last wipe
monthly schedule
6d 15h
next wipe
Thu 5 Nov, 19:00 UTC FW
UTC checked 11m ago

Li2Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Li3Server performance

0246804:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Li4Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct13 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Bx1Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

2
wipe-day peak
players, last three wipes

Coming wipes

6d 15h
Thu 5 Nov, 19:00 UTC
FW
34d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Bx2Wipes

newest first · each peak a flare-up, on one √ span to its biggest
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:02 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Bx6Similar servers

the same kind of game, then region, group limit, rate and wipes
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
15 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
11 / 90
[US East] Facepunch Hardcore 1
NA · no group limit · monthly · 4 on average
2 / 400
Made in Quebec & France! QC FR EN (Website 9 Languages)
NA · groups of 8+ · monthly · 4 on average
3 / 1000
Gringers Hardcore|Solo Only|Monthly October 1
NA · no group limit · monthly · 3 on average
2 / 50
Outlaw Ridge Hardcore | 50% Upkeep | No Tech Tree | Monthly
NA · no group limit · monthly · 2 on average
2 / 50

LogQuick answers

from the figures on this page

Wipe day

What does wipe day look like on Not So Friendly POP!?

Its recent wipes drew an average peak of 2 players. 28 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Not So Friendly POP!?

The only wipe on Not So Friendly POP! is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, when all Rust servers wipe. The world in play now was made 27 days 12 hours ago. The tags list one wipe a month.

Population

How busy is Not So Friendly POP!?

Not So Friendly POP! currently has 0 of its 50 slots filled. The average across the last seven days is 0 players.

How does Not So Friendly POP! rank against other Rust servers?

Seven-day player hours place Not So Friendly POP! at #15,264, in the top 69% of ranked servers; within North America it is #1,493.

Settings and rules

Which map does Not So Friendly POP! run?

The map on Not So Friendly POP! is procedural, size 4,500, generated by the game. The name of the map is: Custom Map.

What are the rules and settings on Not So Friendly POP!?

No gather rate appears in the name Not So Friendly POP!. A group limit is not made public. hardcore is the game mode, Facepunch's most punishing ruleset. Players can fight each other, and raids are allowed. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Anti-cheat: Valve's VAC is on.

About the server

Which version of Rust does Not So Friendly POP! run?

Rust network protocol 2635 and build 168909 on Linux is what Not So Friendly POP! runs. To join, your game must match the protocol; Steam handles the update.

Is Not So Friendly POP! online, and how reliable is it?

Right now Not So Friendly POP! shows as online. Its reported uptime dates the last restart to about 13 hours ago. It was up 167 of 168 hours across the last 7 full days, or 99% of the time. It first appears in Rust Heatmap records on 1 October 2026.

Where is Not So Friendly POP! located?

With its NA tag, Not So Friendly POP! lists itself in North America. A server says where it is, and Rust Heatmap shows that. The machine's actual location is not looked up. To connect, use 66.51.98.50:28010.

Does Not So Friendly POP! run smoothly?

It averaged 5 server fps over the last 48 hours, with a low of 5. Entities peaked at 155,399, counting buildings, deployables and all the rest of the world. Memory use reached 3,785 MB at most. What players call lag is low fps together with a growing entity count.

Tags

Which Rust Heatmap lists and filters include Not So Friendly POP!?

These Rust Heatmap lists include Not So Friendly POP!: Modded Rust servers, by live population and North America server heatmap. You will find it under these filters on the server list: Region: North America; Type: Modded; Game mode: Hardcore; Server tag: Monthly ^m, Hardcore ^h, Modded ^z and Oxide ^o; Wipe schedule: Monthly.

What do the server tags on Not So Friendly POP! mean?

These are the tags Not So Friendly POP! publishes for the game's server browser to read: gmhardcore (Game mode): Hardcore rules, which are harsher; mp50 (Max players): Slot count: 50; ts0 (Group limit): The teams system is switched off; v2635 (Protocol): To join, run the same version: game protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Standard game networking here, which is RakNet; $r? (Region code): A region code is not set; ^m (Monthly): Facepunch's force wipe marks the monthly wipe here; ^h (Hardcore): Facepunch hardcore, where survival is harsher and helpers are fewer; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Listed as Modded, since settings or plugins change the game; NA (North America): North America is where the server browser puts it. The top of this page also shows the tags for players now, the queue and when the world was made.

Connect

How do I join Not So Friendly POP!?

To join by console, open it with F1 in Rust and enter client.connect 66.51.98.50:28010. Or press Launch Rust on this page, which connects you through Steam.

KeyServer tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^h,NA,gmhardcore,cs168909,ts0,^o^z

Game

gmhardcore
Game mode Hardcore rules, which are harsher.
mp50
Max players Slot count: 50.
ts0
Group limit The teams system is switched off.
v2635
Protocol To join, run the same version: game protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Standard game networking here, which is RakNet.
$r?
Region code A region code is not set.

Wipe schedule

^m
Monthly Facepunch's force wipe marks the monthly wipe here.

Difficulty

^h
Hardcore Facepunch hardcore, where survival is harsher and helpers are fewer.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Listed as Modded, since settings or plugins change the game.

Region

NA
North America North America is where the server browser puts it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.